Wiggan High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He wears white trousers with tan and green striped suspenders. He wears various colorful collared shirts. He is physically well-built. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wiggan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Insomniac, Fearful. Bonds: Attractive, Adventurer. Occupation: Dilettante
Voice: Relaxed voice
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 18 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 600 gp. Embroidered and bejeweled glove (1000 gp). Old masterpiece painting (400 gp). Silver ewer (10 gp).
Gerald Clifton, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Weaver. He carries with him a set of bows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a feathered hat to cover his moderate length white hair. His ears are large.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Gerald and his spouse have recently divorced.
Motivation: To be a Architect again.
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Weaver
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 700 sp. Golden pearl (150 gp).
Tricking Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He sports tan clothing, slightly heavier than average wear. He keeps his white fur in a pixie cut. His copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Debt. Occupation: Barkeep
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: Just what you see.
Randal Sutton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple green robe with blue stripes complete with hood. He carries with him a set of rapiers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a broad hat to cover his moderate length black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a massive crush on the younger sibling of the Miller who has hired him part-time. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and wants his loneliness to end
Ideals: Fighting. Flaws: Insomniac. Bonds: Has a crush, Family, Rich. Occupation: Miller
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 70 gp. Carnelian (60 gp).
Salasar Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white crest. He is wearing the road beaten gear of a warrior. He has a hunchback. He has white crest. He wears crescent spectacles with a black brim.
Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Locksmith job and began his own company from there.
Motivation: Expand his business.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Locksmith
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 52 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 110 pp. Rose (20 gp). Amethyst (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
