Argran Wakefield, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. He wears his hair in dreadlocks. This brown eyed northerner is not easily forgotten.
Personality: Always inclined to offer people food he seems plenty friendly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Argran was raised in a hard working conservative environment. He dropped out of school before completing his studies. He's also a talented Priest, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Stylist responsibilities is difficult.
Ideals: Philantrophist, Joker, Logical. Bonds: Attractive, Job. Occupation: Stylist
Voice: Posh accent
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. Moss agate (13 gp).
Solomon Dryden, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is an epitome of beauty. He has a small bristly mustache and wavy silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Antagonistic. Bonds: Rich, Attractive, Guardian, Immigrant. Occupation: Cook
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 20 pp. Violet garnet (1600 gp).
Hadarai Lathalas, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light pastel in addition to tight pants. He has auburn hair. His thin eyebrows rest above his beady green eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. His parents enrolled him in a Cleric school at a young age so that he could practice his martial talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero
Ideals: Gifted, Justice, Fighting. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Miller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 23 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 | 4 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tattered old clothes. His red hair is knotted and matted. His blue eyes have a joyful gleam in them most of the time.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Halimath took refuge in the large cave and found the beat up longbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he is terrified, and will act out of fear
Ideals: Persistence, Opinionated. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Shoemaker
Voice: Smoker's lung
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 2700 sp. Alexandrite (700 gp). Obsidian (7 gp).
Azdûsh Staurheim, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears a blue feathered hat and blue clothes. His feathered hat is riddled with cuts and holes. He has several tiny sapphire earrings on each ear.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Rich, Adventurer, Slave. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 13)
Armor Class 10
Hit Points 113 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Terran, Undercommon
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +6
Possessions: 1000 gp. Black opal (600 gp). Red spinel (70 gp). Deep blue spinel (1100 gp). Rhodochrosite (14 gp). Blue quartz (14 gp). Red spinel (70 gp). Chrysoprase (30 gp). Rhodochrosite (14 gp). Jet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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