Borun Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tan trousers with black and blue striped suspenders. He wears various colorful collared shirts. He wears his golden hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Borun lived on a farm with his father, near the main road leading to a nearby town. In his 13th year, his parents were killed by a giants raid, leaving Borun alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Knight
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Godfrey Wallace, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Godfrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to loving parents in a slum to the south. One day when Godfrey was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Godfrey was heart-stricken from the event, and his father started working long hours to provde for them. He has never given up on his writing dream.
Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter
Ideals: Artistic. Flaws: Insane, PTSD. Bonds: Family, Poor. Occupation: Sailor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Undercommon, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
Possessions: 80 gp. 1 Half-Plate.
Serpent Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears loose pants and a collared shirt complete with sweater beneath his coat. His fur is greying and his face has many wrinkles. He has gleaming, smiling yellow eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Serpent is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the east was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and marry his brother to traveling adventurers
Flaws: Disease. Bonds: Family, Immigrant, Rich, Criminal record. Occupation: Stableman
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 57 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnome, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2300 gp.
Mozikth Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light black in addition to tight pants. His green crest is unkempt and raggedy. He has red eyes and a black hat with a tan feather.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: When he was but 6 years old his parents immigrated from the north. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Masseuse for the past few years.
Motivation: To be a Armorer again; and further expansion of business
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Job, Immigrant, Nature. Occupation: Masseuse
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 8)
Armor Class 11
Hit Points 23 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Giant, Celestial
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 700 gp.
Erdan Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a long, tan, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His brown hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady green eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.
Motivation: He feels the way he acts is they only way to get by in the world; and regain custody of his son
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Barkeep
Voice: German accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. Gold dragon comb with red garnet eye (1200 gp). A silver and pearl hairclip (10 gp). 1 Minor magic item.
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