Trym Northcott, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long chestnut hair kept up in a rat tail. His amber eyes are passionate and lively.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. His mother was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge
Ideals: Persistence. Bonds: Attractive, Rich, Enemies. Occupation: Knight
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1100 gp. Blue sapphire (1300 gp). Azurite (6 gp).
Godfrey Copeland, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He carries a battered scimitar and tarnished morningstar as well. He sports a long auburn beard, and similarly colored long hair. His gray eyes dart from person to person.
Personality: He snorts whenever he laughs or is feeling confident. He is lazy, self-centered, vain, and jealous.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting. Flaws: Ugly, Selfish, Mundane. Bonds: Rich. Occupation: Farmer
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee.
Nazdûg Ogden, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is almost excessively polite to everyone, even when angry. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a pair of adventurers, Nazdûg grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Flaws: Shy, Insane, Antagonistic. Bonds: Poor, Adventurer. Occupation: Miner
Voice: Timid voice
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 90 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item.
Einkil Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a fine chain shirt which he covers with green colored cloaks and clothing, marred by chocolates. His black hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is overprotective of those who hire his services. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Regain custody of his son.
Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Criminal record, Family. Occupation: Miner
Voice: Jamaican accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 90 gp.
Erky Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He tends to wear a blue poncho over his likewise colored trousers and shirt, marred by chocolates. His brown hair is cut short with large spiked bangs in the front. He is baby faced.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the west his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly, Antagonistic. Bonds: In love, Adventurer, Poor. Occupation: Actor
Voice: Hollow voice
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 7)
Armor Class 13
Hit Points 31 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 300 gp. Malachite (7 gp). Iolite (40 gp). Freshwater pearl (7 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item.
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