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NPC Generator

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Amnon Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. His dark red hair is lengthy. His eyes are a pleasant red.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the east his family was never financially stable. He helped his mother out around the business and became quite the natural. He has worked as a Bookbinder like his mother before him.

Motivation: Seeks redemption; and balancing his hectic life and new bookbinder responsibilities is difficult

Ideals: Disciplined. Bonds: Attractive, Poor, Job, Criminal record. Occupation: Bookbinder

Voice: Timid voice

Attributes [hide]

Amnon Mystery, Male Tiefling Expert 7
Medium (5'5") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)18 (+4) 11 (+0)10 (+0)
Skills Arcana +7, Insight +3
Senses Passive Perception 10
Languages Common, Infernal, Elven, Undercommon, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traubon Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears bulky tan painted plate armor. He has a brown handlebar mustache and slicked back brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Traubon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Traubon's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Engraver.

Motivation: Retire the richest man in the west; and further expansion of business

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Traubon Fallack, Male Dwarf Ranger 3
Medium (4'2") Dwarf, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. Golden yellow topaz (300 gp). 1 Masterwork Thieves’ tools. 1 Masterwork Artisan’s tools. 1 Bullseye lantern.


Social Check DCs


Ghesh Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing the road beaten gear of a warrior. He has black crest. He has gold eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was a Stableman, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ghesh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Joker. Flaws: PTSD. Bonds: Rich, Military. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Ghesh Imbixtellrhyst, Male Dragonborn Bard 8
Medium (6'5") Dragonborn, True Neutral (CR 8)
Armor Class 10
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common, Terran, Ignan, Aquan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 300 gp. Deep green spinel (70 gp). Aquamarine (1000 gp). Black opal (1200 gp). Jasper (40 gp). 1 Minor magic item.


Social Check DCs


Robert Bentham, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is smooth and relatively long. His eyes are hazel.

Personality: A skeptical and narcissistic man, Robert's first love is himself. His second love is also himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and doesn't want to be a merchant and was forced into it by his family

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Slave, Family. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Robert Bentham, Male Human Aristocrat 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 17 (+3)9 (-1)
Skills Insight +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Draconic, Gnome, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Mamnen Pain, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. His hair is blue, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mamnen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mamnen. He now spends his time doing works of charity.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Philantrophist. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Mamnen Pain, Male Tiefling Ranger 8
Medium (5'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)20 (+5) 9 (-1)18 (+4)
Skills Acrobatics +5, History +8
Senses Passive Perception 9
Languages Common, Giant, Gnome, Draconic, Druidic, Aquan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1300 gp. Banded agate (7 gp). Emerald (400 gp). Moss agate (7 gp). Black pearl (300 gp). Chrysoprase (60 gp).


Social Check DCs

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