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Advanced [show]


Dûgz Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is silver and curly. His eyes are green and catlike.

Personality: Dûgz is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Animals are drawn to him, and he is able to talk to them.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 2 years.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Ideals: Extrovert, Gifted. Flaws: Depressed. Bonds: Criminal record, Job. Occupation: Bellfounder

Voice: Complex vocabulary, royal

Attributes [hide]

Dûgz Sydney, Male Half-Orc Rogue 4
Medium (5'2") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)8 (-1) 14 (+2)9 (-1)
Skills Deception +1, Nature +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 11000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ildrex Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western man dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His brass crest is knotted and matted. His eyes are red and catlike.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He is harsh and unforgiving.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Ildrex and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Ildrex Ophinshtalajiir, Male Dragonborn Fighter 5
Medium (6'5") Dragonborn, Chaotic Good (CR 5)
Armor Class 14
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)9 (-1) 10 (+0)15 (+2)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp. Golden yellow topaz (1200 gp).


Social Check DCs


Nadarr Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy scarlet crest. He has the majority of his body covered in plate. He has a hunchback. He has moderate length scarlet crest. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. Like his mother and his sister before him, after school he went straight into learning to become a Marshal. He has drifted from career to career and currently works as a Marshal.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Job. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Nadarr Kimbatuul, Male Dragonborn Barbarian 8
Medium (6'6") Dragonborn, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 77 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)19 (+4) 18 (+4)11 (+0)
Skills Deception +3, Survival +7
Senses Passive Perception 14
Languages Common, Ignan, Abyssal, Gnome, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1500 gp. Banded agate (6 gp). Deep blue spinel (500 gp). Jet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tethren Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears brown cloth garments or leather armor. His hair is short and chestnut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Barber, who enjoyed hunting, Tethren was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Insane, Secretive. Bonds: Religious, Nature, Immigrant. Occupation: Carter

Voice: Booming voice

Attributes [hide]

Tethren Cheer, Male Tiefling Aristocrat 12
Medium (6'0") Tiefling, Neutral Evil (CR 12)
Armor Class 11
Hit Points 105 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)19 (+4) 15 (+2)14 (+2)
Skills Animal Handling +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Aquan, Undercommon, Halfling
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Golden circlet with four aquamarines (5000 gp). An abacus with copper, silver and gold markers (130 gp). Sapphire pendant on gold chain (1100 gp). Embroidered and bejeweled glove (3000 gp). Jeweled electrum ring (4000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Bathin Knack, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is smooth and relatively long. His half smiles and silver eyes are beguiling and draw you in.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Bathin lived on a farm with his father, near the main road leading to a nearby town. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is greedy; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Attractive, Family. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Bathin Knack, Male Tiefling Ranger 9
Medium (5'2") Tiefling, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 16 (+3)18 (+4)
Skills Deception +7, Stealth +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 220 pp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Solid gold idol (700 gp). Gold and topaz bottle stopper cork (1300 gp). An abacus with copper, silver and gold markers (50 gp).


Social Check DCs

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