Percival Morris, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered scimitar and tarnished dagger as well. His brown hair is cut jaggedly and amateurishly. His amber eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Percival was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.
Motivation: Regain custody of his son; and he is greedy
Ideals: Fighting, Persistence. Flaws: Addict. Bonds: Rich, Family. Occupation: Bellfounder
Voice: Spanish accent
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Oblar Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left leg. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his white hair in a pixie cut. He has several tiny sapphire earrings on each ear.
Personality: He exudes charisma. He is a tour de force of persuasion. He pushes his goals aggressively. He is also a coward if confronted.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is wracked by social anxiety; and he uses money and sex appeal to get what he needs
Flaws: Fearful. Bonds: Rich, Attractive, Military. Occupation: Courier
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 36 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Draconic, Terran
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 1000 gp. Gold music box (1000 gp). Old masterpiece painting (900 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Zaffrab Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean brown cloak covering his clean studded leather. His black hair is slicked back into a classic pompadour. His hazel eyes are passionate and lively.
Personality: He is extraordinarily eccentric. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the south his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Athletic. Flaws: Insane. Bonds: Slave, Poor, Criminal record. Occupation: Baker
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 9)
Armor Class 12
Hit Points 61 (9d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 16 (+3) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Giant, Druidic, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 700 gp.
Zephan Trust, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Stylist. He has moderate length silver hair. His thin eyebrows rest above his beady white eyes.
Personality: Zephan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is frequently practicing swordplay.
History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his sister; and find a way to reverse the transformation of his sister
Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Military, Rich, Family. Occupation: Stylist
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 200 gp.
Ugarth Melancon, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tattered old clothes. He has wavy auburn hair. His fierce gray eyes like to dwell on things.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. As long as the job gets done he does not care how it got done.
History: Born to a pair of adventurers, Ugarth grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break.
Ideals: Professionalism. Flaws: Ugly. Bonds: Criminal record, Adventurer, Family. Occupation: Gardener
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 13)
Armor Class 9
Hit Points 114 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
Possessions: 500 pp. Rose (20 gp). Red garnet (50 gp). White pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

