Mormo Fear, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a brown coat over a blue low-cut shirt, and a small hat upon his head. He carries with him a set of shields, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is white and curly. He has several tiny ruby earrings on each ear.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mormo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mormo. Being a Knight kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Criminal record, Slave. Occupation: Knight
Voice: German accent
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp.
Naal Firahel, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting blue shirt and pants. His golden hair is lengthy. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gifted student he started as a Carter, but he got bored and became a Masseuse. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern
Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Job, Religious. Occupation: Masseuse
Voice: Dutch accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: Obsidian (10 gp). Hematite (10 gp). Golden pearl (120 gp).
Gargax Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black crest, when down, is lengthy. His gold eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. As long as the job gets done he does not care how it got done.
History: The child of a Spice Merchant, who enjoyed hunting, Gargax was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's in love; and meet up once more with his childhood friend
Ideals: Professionalism. Flaws: Addict. Bonds: Immigrant, Nature, Adventurer, Has a crush. Occupation: Farmer
Voice: Low range voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 41 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
Possessions: Just what you see.
Percival Huxley, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of scimitars, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is long and black with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. He has gleaming, smiling hazel eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Opinionated. Bonds: Attractive, Nature, Military. Occupation: Sellsword
Voice: Whispers
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 18 (+4) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Sylvan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Golden pearl (40 gp).
Nithther Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears dark leathers with embroidery. His right leg appears badly burned and disfigured. His scarlet crest is greasy and uncared for. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born at the edge of vast island. Nithther liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Mortician
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Silver comb with moonstones (300 gp). Solid gold idol (800 gp). An abacus with copper, silver and gold markers (130 gp).
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