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NPC Generator

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Advanced [show]


Anthony Beitz, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and dresses like a well dressed Sellsword does. His black hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Anthony was raised in a hard working conservative environment. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Job, Adventurer. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Anthony Beitz, Male Human Barbarian 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)17 (+3) 15 (+2)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 12
Languages Common, Goblin, Elven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 90 gp.


Social Check DCs


Henry Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. His hair is auburn and very short. His amber eyes dart from person to person.

Personality: He has always had a great fascination with Human culture. He is afraid of women and trembles around them

History: The child of a Sculptor, who enjoyed hunting, Henry was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion.

Flaws: Racist, Shy, PTSD. Bonds: Attractive, Nature. Occupation: Dyer

Voice: German accent

Attributes [hide]

Henry Kenley, Male Human Rogue 6
Medium (5'7") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 14 (+2)16 (+3)
Skills Intimidation +6, Investigation +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Sindri Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. His red hair is cut short. His blue unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born blind and as such lacked many opportunities for work. He helped his mother out around the business and became quite the natural. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Job, Criminal record. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Sindri Fapplestamp, Male Gnome Warlock 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)15 (+2) 13 (+1)17 (+3)
Skills Investigation +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Terran, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 20 pp.


Social Check DCs


Roger Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting brown shirt and pants. His red hair is knotted and matted. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born blind and as such lacked many opportunities for work. He has had some formal singing training, and achieved minor success. He inherited the family business which he has now maintained for 15 years.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and wants to open a new tavern

Ideals: Artistic. Flaws: Addict, Antagonistic, Disease. Bonds: Job. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Roger Livingstone, Male Human Expert 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Wrenn Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large white mantle and cape that has been intricately interwoven into his brown robe. His silver hair is still thick. He has hazel eyes.

Personality: Calm and collected, he is a well trained Barber. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a slaver, Wrenn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist. Flaws: Secretive. Bonds: Job, Mentor. Occupation: Barber

Voice: Creaky witch voice

Attributes [hide]

Wrenn Lingenhall, Male Gnome Adept 14
Small (3'8") Gnome, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 93 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)13 (+1) 16 (+3)18 (+4)
Skills Intimidation +9, Performance +9
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333210

Possessions: 700 pp. Large well-done wool tapestry (100 gp). Solid gold idol (400 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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