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Advanced [show]


Ar-Pratu Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tan Stetson hat and tan clothes. He carries with him a set of falchions, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has a long chestnut beard with little hanging trinkets. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Mortician who has hired him part-time. As long as the job gets done he does not care how it got done.

History: The child of western immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire.

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Has a crush, Immigrant. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Ar-Pratu Marlowe, Male Half-Orc Fighter 3
Medium (5'0") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 16 (+3)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Kilvar Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a violet poncho over his likewise colored trousers and shirt. He has a long blonde beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Opinionated. Flaws: Selfish. Bonds: Attractive, Religious. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kilvar Rumnaheim, Male Dwarf Druid 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 19 (+4)16 (+3) 8 (-1)10 (+0)
Skills Stealth +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Orc, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp. 1 Half-Plate.


Social Check DCs


Adrex Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his gold crest well, parting it to the right. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 56. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: Adrex was born with his mother's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Apothecary like his mother before him.

Motivation: A strong sense of loyalty to Dragonborn people; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Racist. Bonds: Attractive, Mentor. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Adrex Orexijandilin, Male Dragonborn Fighter 2
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)8 (-1) 18 (+4)14 (+2)
Skills Deception +4, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 220 gp. 1 Half-Plate.


Social Check DCs


Corkitron Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green cloak and cross-gartered brown stockings. His auburn hair is knotted and matted. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.

History: Gifted from a young age, Corkitron studied abroad. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Military, Adventurer. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Corkitron Strongbones, Male Halfling Wizard 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 34 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ahrim Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has done his best to style his brown hair to look like a famous performer. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Beggar father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant, Enemies. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Ahrim Mayhem, Male Tiefling Cleric 10
Medium (6'6") Tiefling, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Terran, Sylvan, Orc
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 700 gp.


Social Check DCs

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