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NPC Generator

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Advanced [show]


Krusk Kimberley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat, and he perpetually has his scimitar ready. His hair, while still mostly white, has prominent grey streaks. His skin is flawless and his green eyes scan people very quickly.

Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Krusk Kimberley, Male Half-Orc Expert 1
Medium (5'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)8 (-1) 11 (+0)16 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Amnon Trust, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he very much looks the part of a Bather. He has wavy silver hair. His eyes, though not visible through his cowl, are white.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Bather for hire.

Motivation: Further expansion of business.

Flaws: Fearful. Bonds: Job, Enemies, Rich. Occupation: Bather

Voice: Whispers

Attributes [hide]

Amnon Trust, Male Tiefling Adept 6
Medium (5'1") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)12 (+1) 11 (+0)21 (+5)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 900 gp.


Social Check DCs


Darrak Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. He has moderate length chestnut hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Banker.

Motivation: Sabotage a competitor; and he is greedy

Flaws: Ugly, Shy, Disease. Bonds: Rich, Job, Nature. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Darrak Rubyeye, Male Dwarf Paladin 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 gp.


Social Check DCs


Great On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears baggy black pantaloons and a green scarf. His orange fur has been sun bleached extensively. His eyes are yellow and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered music. He has drifted from career to career and currently works as a Sculptor.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Great On the Water, Male Tabaxi Cleric 7
Medium (5'2") Tabaxi, True Neutral (CR 7)
Armor Class 14
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Intimidation +5, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gildmak Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple blue robe with green stripes complete with hood. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is smooth and relatively long. He has hazel eyes and a blue hat with a green feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gildmak is combative with any and all who dare try his patience in the slightest.

History: Gildmak was born with his father's beautiful face. Through the years after Gildmak was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gildmak's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Justice, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Gildmak Wildheart, Male Halfling Monk 14
Small (3'2") Halfling, Neutral Good (CR 14)
Armor Class 15
Hit Points 73 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Perception +6, Religion +7
Senses Passive Perception 17
Languages Common, Halfling, Elven, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Solid gold idol (600 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Brass mug with jade inlays (500 gp). Jeweled gold crown (6000 gp). Old masterpiece painting (1300 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Jeweled anklet (3000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Fire opal pendant on a fine gold chain (1300 gp). Sapphire pendant on gold chain (1300 gp).


Social Check DCs

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