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Advanced [show]


Raam Wit, Male Tiefling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. He has a dull look in his silver eyes.

Personality: Raam wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He has set out to sabotage the competition.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Bonds: Attractive, Job, Religious. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Raam Wit, Male Tiefling Sorcerer 7
Medium (6'9") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)10 (+0) 15 (+2)18 (+4)
Skills Acrobatics +4, Performance +7
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Resh Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. His black hair is long and unkept. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a Laborer, his father struggled to pay the bills. His parents enrolled him in a Barbarian school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: A strong sense of loyalty to Half-Orc people; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Resh Marleigh, Male Half-Orc Barbarian 3
Medium (5'10") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Kiirith Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses like a well dressed Shoemaker does. He wears a wide-brimmed hat to hide his balding. His red unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Shoemaker. He is afraid of women and trembles around them

History: Kiirith was born in the south. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Persistence. Flaws: Disease, Shy. Bonds: Job, Rich. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Kiirith Ebynichtomonis, Male Dragonborn Fighter 2
Medium (6'5") Dragonborn, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)14 (+2) 16 (+3)9 (-1)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 80 gp.


Social Check DCs


Feng Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is lengthy. His thin eyebrows rest above his beady violet eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Soapmaker, his father struggled to pay the bills. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Feng fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Gifted. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Feng Marley, Male Half-Orc Sorcerer 2
Medium (6'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)8 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp. 3 Holy water.


Social Check DCs


Nirgel Rage, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears suspenders and red workpants. His shirt is white, and he wears a heavy red leather apron most of the time. His white hair is slicked back into a classic pompadour. His half smiles and black eyes are beguiling and draw you in.

Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: Sold as a small child to a slaver, Nirgel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has decided he is irredeemable; and he's looking for his big break

Ideals: Professionalism, Persistence. Bonds: Poor, Attractive, Mentor. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Nirgel Rage, Male Tiefling Monk 6
Medium (6'2") Tiefling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)18 (+4) 14 (+2)17 (+3)
Skills Arcana +7, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Goblin, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs

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