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Advanced [show]


Seven Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'9" western man, he very much looks the part of a Shepherd. He has done his best to style his orange fur to look like a famous performer. His blue eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Seven grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: Expand his business; and further expansion of business

Ideals: Philantrophist, Fighting. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Shepherd

Voice: Ums and uhs a lot

Attributes [hide]

Seven Moon, Male Tabaxi Cleric 4
Medium (5'9") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Minor magic item.


Social Check DCs


Shump Sharps, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his longsword. His tied-back hair is black. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Shump was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he feels threatened by others

Ideals: Logical. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Server

Voice: Low range voice

Attributes [hide]

Shump Sharps, Male Half-Orc Fighter 2
Medium (6'2") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 130 pp.


Social Check DCs


Pushkrimp Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He is physically well-built. His silver hair is singed and shortened. He has a dull look in his gray eyes.

Personality: He is extraordinarily eccentric. A true patriot, Pushkrimp would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Ploughman, but he was a colossal failure. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Ugly, Insane. Bonds: Military, Criminal record, Job. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Pushkrimp Remington, Male Half-Orc Wizard 11
Medium (5'2") Half-Orc, True Neutral (CR 11)
Armor Class 10
Hit Points 64 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills Performance +6, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 240 pp. Alexandrite (200 gp). Rose (60 gp). Golden yellow topaz (200 gp). Black star sapphire (1200 gp).


Social Check DCs


Drogo Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear ponchos typically of a light brown in addition to tight pants. His brown hair is kept up in a ponytail inside a deerstalker hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Shy. Bonds: Poor, Attractive, Criminal record, Mentor. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Drogo Brownrigg, Male Human Ranger 10
Medium (5'4") Human, Lawful Evil (CR 10)
Armor Class 11
Hit Points 39 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 9 (-1)14 (+2)
Skills Deception +6, Stealth +5
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 600 gp. Golden circlet with four aquamarines (3000 gp).


Social Check DCs


Reirak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears professional attire, and carries shields. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in the west. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Cynical. Bonds: Attractive, Criminal record, Immigrant. Occupation: Tanner

Voice: Soft and melodious

Attributes [hide]

Reirak Dankil, Male Dwarf Bard 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 18 (+4)14 (+2) 13 (+1)13 (+1)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 50 gp. Smoky quartz (30 gp). 1 Holy water.


Social Check DCs

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