Solomon Hale, Male Human [Permalink]
Personal [hide]
Description: He wears just a pastel suit. His auburn hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To be a Layabout again; and balancing his hectic life and new jeweler responsibilities is difficult
Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Jeweler
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 40 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Black pearl (800 gp). Malachite (4 gp). Red-brown spinel (50 gp).
Zaffrab Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His hair, while still mostly silver, has prominent grey streaks. His eyes are green.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Animals are drawn to him, and he is able to talk to them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Military, Rich. Occupation: Ruler
Voice: Russian accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Umpen Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He wears just a yellow suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. He has green eyes and a yellow hat with a white feather.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the west his family was never financially stable. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Flaws: Greedy. Bonds: Attractive, Adventurer, Poor. Occupation: Miner
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Traki Hanali, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. His hair is short and white. His thin eyebrows rest above his beady gray eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Stylist for the past few years.
Motivation: To be a Gardener again; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Stylist
Voice: French accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Chalcedony (20 gp). 1 Masterwork Thieves’ tools.
Astar Guile, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. He keeps his black hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Astar grew up listening to his mother's many stories. Through the years after Astar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Astar's mother didn't care for him much, and the feeling was mutual. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion.
Flaws: Antagonistic, Disease. Bonds: Criminal record, Adventurer. Occupation: Bather
Voice: Italian accent
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 31 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Draconic, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 300 gp.
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