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Advanced [show]


Rangrim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears many layers of old clothing at all times. He has a hunchback. His silver hair is unkempt and raggedy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Rangrim was born in the east. At a young age he loved to build and create. Cursed with a spirit at a very young age, Rangrim has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Poor, Religious, Enemies. Occupation: Seamstress

Voice: Pirate accent

Attributes [hide]

Rangrim Frostbeard, Male Dwarf Expert 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Persuasion +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 370 gp.


Social Check DCs


Eberk Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a bastard sword. His black hair is smooth and relatively long. His blue unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: A strong sense of loyalty to Dwarven people; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Flaws: Disease, Racist. Bonds: Criminal record, Has a crush. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Eberk Aranore, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 16 (+3)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 pp.


Social Check DCs


Vassago Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair, while still mostly purple, has prominent grey streaks. He has gold eyes.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Vassago grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted from career to career and currently works as a Unemployed.

Motivation: To reunite with his old friends; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Antagonistic. Bonds: Rich, Enemies, Adventurer, Job. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Vassago Benevolence, Male Tiefling Ranger 10
Medium (6'1") Tiefling, Neutral Evil (CR 10)
Armor Class 13
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)18 (+4) 14 (+2)17 (+3)
Skills Perception +6, Stealth +7
Senses Passive Perception 17
Languages Common, Draconic, Sylvan, Infernal, Undercommon
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 900 gp. Golden yellow topaz (700 gp). Red spinel (90 gp). Amber (90 gp). Eye agate (14 gp). 1 Minor magic item.


Social Check DCs


Aelar Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears grey cloth garments or leather armor. He wears his chestnut hair up. His hazel eyes are slightly larger than normal.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He believes the world needs to unite to get rid of gnolls once and for all.

History: Aelar was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Expand his business.

Bonds: Attractive, Criminal record, Enemies, Job, Rich. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Aelar Casilltenirra, Male Elf Bard 2
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)14 (+2) 10 (+0)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 2000 sp.


Social Check DCs


Wymar Tattersall, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is auburn and curly. His amber eyes peer out from beneath his top brown hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to end his boredom

Ideals: Entrepeneur. Flaws: Mundane, PTSD. Bonds: Attractive, Guardian. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Wymar Tattersall, Male Human Wizard 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)13 (+1) 15 (+2)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2000 cp.


Social Check DCs

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