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Advanced [show]


Rolf Law, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a green tunic with grey highlights, and long green pants that bunch up around his shoes. His red hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Rolf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Rolf grew up listening to his mother's many stories. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Military, Adventurer, Religious. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Rolf Law, Male Human Rogue 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Auran, Terran, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Roland Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a red suit. He wears his brown hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Roland isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tailor arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Tanner, but he was a colossal failure. He inherited the family business which he has now maintained for 2 years.

Motivation: He feels threatened by others; and money/treasure

Ideals: Impeccable. Flaws: Fearful. Bonds: Religious, Rich, Job. Occupation: Tailor

Voice: Spits and sputters

Attributes [hide]

Roland Murphy, Male Half-Elf Rogue 6
Medium (5'4") Half-Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Arcana +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Orc, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 300 gp. Moonstone (20 gp). Azurite (4 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his rapier ready. He wears a broad hat to cover his moderate length dark red hair. His eyes are a pleasant white.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Fenriz lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and his religion dominates his actions

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Family, Religious. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Fenriz Horror, Male Tiefling Ranger 4
Medium (6'9") Tiefling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Igden Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He sports a long blonde beard, and similarly colored long hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich, In love. Occupation: Shipwright

Voice: growls and snarls, animalistic

Attributes [hide]

Igden Wildwander, Male Gnome Sorcerer 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 18 (+4)17 (+3) 13 (+1)15 (+2)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Draconic, Druidic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 27000 cp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Beloril Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. His eyes are likewise amber.

Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is searching for what he claims is his rightful reward.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Ideals: Gifted. Flaws: Disease, PTSD, Insomniac. Bonds: Adventurer. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Beloril Daerdahk, Male Dwarf Bard 4
Medium (4'0") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 11 (+0)8 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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