Nuraval Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His long auburn hair reaches down to his waist. His eyes are gray and catlike.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Nuraval enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He comes from a rich southern family. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Gifted. Flaws: Hedonist. Bonds: Rich. Occupation: Herbalist
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 64 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 100 pp.
Hadarai Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears tan trousers with black and tan striped suspenders. He wears various colorful collared shirts, marred by beers. With bright red hair and a scraggly beard. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is overprotective of those who hire his services. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a poor family in the city he treasured whatever gifts he got. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their son. He worked as a Interpreter, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Flaws: Ugly, Addict. Bonds: Guardian, Family, Poor. Occupation: Interpreter
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.
Fargrim Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with green colored cloaks and clothing. He keeps his chestnut hair in a flapper bob. His eyes are a pleasant brown.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of illithids once and for all.
History: Fargrim hails from a village terrorized by illithids. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To share knowledge with the world; and a deep hatred of illithids
Ideals: Optimist, Persistence, Logical. Bonds: Enemies, Immigrant. Occupation: Locksmith
Voice: Scottish accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 104 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +6
Possessions: 300 pp. Bloodstone (50 gp). Bloodstone (50 gp). Banded agate (5 gp). Chrysoberyl (110 gp). Chalcedony (50 gp). Blue sapphire (1000 gp). Jasper (50 gp). Azurite (5 gp). Peridot (50 gp). Chrysoberyl (110 gp). 1 Minor magic item.
Holg Springfield, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears rags and sports a simple walking cane. He has a long blonde beard with little hanging trinkets. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the recently deceased. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Gifted from a young age, Holg studied abroad. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has recently gotten a pet goose that steals things from people.
Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and find a way to reverse the transformation of his brother
Ideals: Gifted. Flaws: Hedonist. Bonds: Poor, Criminal record, Family, Job. Occupation: Painter
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 59 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 18 (+4) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 200 gp. Lapis lazuli (8 gp). Alexandrite (300 gp). 1 Minor magic item.
Burto Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue tunic with black highlights, and long grey pants that bunch up around his shoes. His chestnut hair is braided into rings. His hazel eyes peer out from beneath his wide-brimmed blue hat.
Personality: He is very quiet and rarely speaks above a whisper. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Burto was raised in a hard working conservative environment. He was an apprentice working in his father's forge. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his daughter; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Carter
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 9)
Armor Class 12
Hit Points 42 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Ignan, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1000 gp. Banded agate (10 gp). Blue sapphire (600 gp). Chrysoberyl (60 gp). Alexandrite (200 gp). Jade (60 gp). Blue quartz (10 gp). 1 Minor magic item.
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