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Advanced [show]


Amnon Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'2". He very much looks the part of a Gardener, and his gloved hand is found clutching a nunchaku. He has styled his blue hair well, parting it to the right. He has a dull look in his gold eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of southern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south; and expand his business

Ideals: Entrepeneur. Flaws: Secretive, Impulsive. Bonds: Job, Immigrant. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Amnon Destiny, Male Tiefling Commoner 2
Medium (5'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)19 (+4) 13 (+1)17 (+3)
Skills Arcana +6, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Gnoll, Druidic, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 80 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Brottor Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. His hair is black and very short. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with his god.

History: He was born several months after his father was called into army service. He was taken from his home at a very young age. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Ideals: Philantrophist. Bonds: Religious, Military, Slave, Job. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Brottor Graybeard, Male Dwarf Aristocrat 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 110 gp. 2 Acid flasks.


Social Check DCs


Kildrak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears grey trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His blonde hair is smooth and relatively long. This blue eyed easterner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: He's repulsed by the PC; and expand his business

Flaws: Antagonistic. Bonds: Job, Religious, Slave. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Kildrak Battlehammer, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Aquan, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1800 sp.


Social Check DCs


Gardain Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and red, and wears rings and necklaces with large, colorful gems. He carries with him a set of flails, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His black hair and beard is wavy and long. He has a dull look in his hazel eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He can't help but pocket interesting objects he comes across

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Gardain liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Criminal record, Military, Nature. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Gardain Brawnanvil, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)15 (+2) 12 (+1)8 (-1)
Skills Athletics +1, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 gp. Golden pearl (140 gp). Chrysoberyl (140 gp).


Social Check DCs


Vonbin Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. He is bald on top and has large black tufts of hair around his ears. His face is scarred and worn.

Personality: He can speak with the recently deceased. He uses divination through singing.

History: Born to a pair of adventurers, Vonbin grew up listening to his mother's many stories. Vonbin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Vonbin Rumnaheim, Male Dwarf Expert 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)13 (+1) 10 (+0)8 (-1)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp.


Social Check DCs

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