Pikar Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears a green coat over a brown low-cut shirt, and a small hat upon his head, he is not a threatening figure. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a ruthless business man, a trait he acquired from his father.
History: Pikar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Pikar began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is currently in port desperately looking for someone to get him out; and several ex partners dislike his way of doing things and want revenge
Ideals: Entrepeneur. Bonds: Job, Poor, Enemies, Slave. Occupation: Engraver
Voice: Whispers
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 31 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oblar Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, and he perpetually has his hand crossbow ready. He wears his silver hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Calm and collected, he is a well trained Bowyer. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Oblar was born the youngest of three triplets. His childhood dream was to be a Priest, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Priest again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Job, Family. Occupation: Bowyer
Voice: Spits words with contempt
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 83 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
Possessions: 1000 gp. Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (800 gp). Fire opal pendant on a fine gold chain (800 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item.
Fonkin Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he usually wears his black robe and has his longsword always slung over his shoulder. He wears a wide-brimmed hat to cover his moderate length red hair. He is very pretty but has cold, dead eyes.
Personality: He can speak with the recently deceased. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the east to a Farmer, Fonkin learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Some 2 years later his spouse died after the birth of his son. Heartbroken, Fonkin never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: To be a Fortune-teller again; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job, In love. Occupation: Farmer
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 9)
Armor Class 14
Hit Points 56 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 19 (+4) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Auran, Dwarven, Infernal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1800 gp. Fiery yellow corundum (1600 gp). Aquamarine (400 gp). 1 Minor magic item.
Dayereth Othronus, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and meet up once more with his childhood friend
Ideals: Entrepeneur. Bonds: Adventurer, Rich, Religious, Enemies. Occupation: Scribe
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Darkwood Shield.
Dustin Loccisano, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a brown shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His chestnut hair is cut short with large spiked bangs in the front. His face is scarred and worn.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born blind and as such lacked many opportunities for work. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. By chance he met his sister recently and the two have been together since.
Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Family. Occupation: Mayor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
Possessions: Sardonyx (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!