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NPC Generator

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Advanced [show]


Anselm Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His golden hair, when down, is lengthy. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich western family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Anselm Halsey, Male Human Bard 11
Medium (6'3") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 49 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills History +5, Survival +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 190 pp. Jeweled electrum ring (2000 gp). Embroidered and bejeweled glove (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theren Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. He is physically well-built. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a ruthless business man, a trait he acquired from his mother.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Theren took refuge in the large cave and found the beat up morningstar and armor he uses now. He hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved; and to end his boredom

Ideals: Optimist, Entrepeneur. Flaws: Insomniac, Mundane. Bonds: Nature. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Theren Ilphelkiir, Male Elf Commoner 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 16 (+3)15 (+2)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Quick In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a ruthless business man, a trait he acquired from his mother.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Athletic, Disciplined, Entrepeneur. Flaws: Insane. Bonds: Attractive. Occupation: Crown-heir

Voice: Can't modulate volume

Attributes [hide]

Quick In the Morning, Male Tabaxi Warlock 5
Medium (5'4") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 500 gp.


Social Check DCs


Tomi Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. With bright brown hair and a scraggly beard. He has hazel eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Retire the richest man in the north; and obtaining odd cultural halfling artifacts is his passion

Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Tomi Fastfoot, Male Halfling Warlock 3
Small (3'2") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Persuasion +2, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 7 Acid flasks.


Social Check DCs


Alston Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears violet trousers with yellow and tan striped suspenders. He wears various colorful collared shirts. His black hair is cut short. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Alston is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast plains. A gifted student he started as a Weaver, but he got bored and became a Courier. He has drifted from career to career and currently works as a Courier.

Motivation: He has passion for adventuring and risk; and his relatives are trying to arrange a marriage

Flaws: Depressed. Bonds: Family, Nature, Job, Adventurer. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Alston Wildwander, Male Gnome Adept 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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