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NPC Generator

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Modean Soft, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'6". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a shortspear. His white hair is long and unkept. His fierce gold eyes like to dwell on things.

Personality: He likes to make people angry or surprised. He never wears the same outfit twice, unless he absolutely has to.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Modean took refuge in the large cave and found the beat up shortspear and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature, Immigrant. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Modean Soft, Male Tiefling Monk 8
Medium (5'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 17 (+3)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1300 gp. Violet garnet (1500 gp). Golden pearl (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting grey shirt and pants. His cinnamon fur is lengthy and is close to two feet long. He wears an eyepatch.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Seven hails from a village terrorized by brigands. When Seven reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by brigands. Seven was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined. Flaws: Ugly. Bonds: In love, Enemies, Military. Occupation: Animal Trainer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Seven Timber, Male Tabaxi Rogue 1
Medium (5'2") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 14 (+2)18 (+4)
Skills Athletics +3, Persuasion +6
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +6

Possessions: Just what you see.


Social Check DCs


Purson Absence, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his chestnut hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to make almost anything out of random pieces of junk.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Purson liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Gifted, Philantrophist. Flaws: Depressed, Fearful. Bonds: Attractive, Nature. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Purson Absence, Male Tiefling Adept 7
Medium (6'10") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 13 (+1)18 (+4)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 600 gp.


Social Check DCs


Dûsh Oakes, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a green cloak and cross-gartered white stockings, he is not a threatening figure. He wears a wide-brimmed hat to hide his balding. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Dûsh embodies much of what other species detest in the Half-Orcs. He is obsessed with finding treasure.

History: He got into the Seamstress business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has achieved small success as a Seamstress.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Adventurer, Job, Family, Rich. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

Dûsh Oakes, Male Half-Orc Paladin 17
Medium (5'9") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 123 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 15 (+2)9 (-1) 16 (+3)11 (+0)
Skills Athletics +10, Intimidation +6
Senses Passive Perception 13
Languages Orc
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702221

Possessions: 8000 gp. Freshwater pearl (10 gp). Peridot (70 gp). Black star sapphire (400 gp). Eye agate (10 gp). Citrine (70 gp). Moonstone (70 gp). Onyx (70 gp). Hematite (10 gp). White pearl (160 gp). Azurite (10 gp). Zircon (70 gp). Chalcedony (70 gp). Tourmaline (160 gp). 1 Medium magic item.


Social Check DCs


Nelkin Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of luck around his neck, and a monstrous two handed axe on his belt. He has a very tight haircut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the west to a Barkeep, Nelkin learned a great deal about his mother's area of expertise. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted from career to career and currently works as a Barkeep.

Motivation: Expand his business.

Ideals: Fighting, Disciplined. Flaws: Insane. Bonds: Rich, Job. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Nelkin Sunmeadow, Male Halfling Adept 12
Small (2'11") Halfling, Neutral Good (CR 12)
Armor Class 14
Hit Points 55 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Arcana +3, Athletics +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 2000 gp.


Social Check DCs

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