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Advanced [show]


Skamos Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His black hair is unkempt and raggedy. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the west his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the west; and he's repulsed by the pc

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Skamos Ennui, Male Tiefling Druid 1
Medium (5'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)14 (+2) 15 (+2)18 (+4)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Deep green spinel (50 gp).


Social Check DCs


Sethrekar Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a grey suit, green shirt, and grey tie. He sports a flattop crest cut. He has gold eyes and a grey hat with a green feather.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Sethrekar grew up listening to his mother's many stories. Sethrekar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Sethrekar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Sethrekar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Sethrekar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants a kiss.

Flaws: Fearful, Disease. Bonds: Has a crush, Adventurer. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Sethrekar Delmirev, Male Dragonborn Barbarian 2
Medium (6'2") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 17 (+3)15 (+2)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5

Possessions: 240 gp. 1 Chain shirt.


Social Check DCs


Bhevek TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. His chestnut hair has been sun bleached extensively. His violet eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born into a rich family. In his 12th year, his parents were killed by a giants raid, leaving Bhevek alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and money/treasure

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Rich, Enemies. Occupation: Bounty Hunter

Voice: Spits and sputters

Attributes [hide]

Bhevek TellPenny, Male Halfling Cleric 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Athletics +3, Deception +4
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Oakley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears skinny pants and wears a blue and tan robe with the hood down. His black hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Gunter will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Extrovert, Impeccable, Fighting. Flaws: Insomniac. Bonds: In love. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Gunter Oakley, Male Human Monk 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)17 (+3) 14 (+2)16 (+3)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Citrine (30 gp).


Social Check DCs


Mozikth Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with broad hat. His copper crest is drawn into a tight pony tail with a clover scrunchie. His skin is flawless and his red eyes scan people very quickly.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Family, Mentor. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Mozikth Umbyrphrael, Male Dragonborn Expert 9
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 59 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)10 (+0) 12 (+1)15 (+2)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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