Tordek Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His white hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tordek is combative with any and all who dare try his patience in the slightest.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with his old friends.
Ideals: Joker, Justice, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Sailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Black pearl (400 gp). 1 Everburning torch.
Flask Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His red fur is lengthy and is close to two feet long. He has a dull look in his amber eyes.
Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Assassin
Voice: American accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate. 1 Masterwork Heavy steel shield.
Bertram Marston, Male Human [Permalink]
Personal [hide]
Description: Standing 5'1", this man tends to wear a large black jacket. His golden hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a font of random trivia from the lore and stories he has discovered
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and he has a crush on the local server
Ideals: Joker, Logical. Flaws: Mundane. Bonds: Criminal record, Has a crush. Occupation: Jeweler
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Fenriz Sage, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. His black hair is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He plays an instrument quite well.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Passionate, Artistic. Bonds: Attractive, Rich. Occupation: Shepherd
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 104 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +7
Possessions: 6000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Embroidered and bejeweled glove (2000 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Solid gold idol (900 gp). An abacus with copper, silver and gold markers (50 gp). Jeweled electrum ring (5000 gp). 1 Medium magic item.
Alexandre Barclay, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fancy red suit. His auburn hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are amber.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He got into the Cartwright business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Cartwright. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and he feels that his past leaves him morally obligated to help
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, Criminal record. Occupation: Cartwright
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Sylvan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 800 sp.
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