Percival Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a grey vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his grey boots flare out at the collars. He carries a battered kukri and tarnished whip as well. His blonde hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Energy wise he seems alert and responsive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Passionate, Professionalism. Bonds: Slave, Immigrant. Occupation: Scribe
Voice: Slurs words
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Giant, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 240 gp. 1 Banded mail.
Shamash Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a black and pastel handkerchief worn on his right side. He keeps his long copper crest kept up in a rat tail. His eyes, though not visible through his cowl, are gold.
Personality: He is witty, but his monotone delivery comes off as unnerving He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the south his family was never financially stable. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend.
Ideals: Joker. Bonds: Immigrant, Adventurer, Poor, Debt. Occupation: Bather
Voice: Breathy voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2 Antitoxin. 1 Everburning torch.
Darrow Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He has a large brown mantle and cape that has been intricately interwoven into his black robe. He has a very tight haircut. His eyes are likewise amber. His teeth are white and perfect.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Darrow was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Family, Poor. Occupation: Cartwright
Voice: American accent
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp.
Direcris Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an entirely brown suit with tan socks and a vest with buckled shoes. His red crest is long and unkept. His eyes are red and catlike.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He would rather hide behind his crafts than deal with other people.
History: He was born in the east. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He moves from town to town, unable to find a place to settle.
Motivation: Many dire rats want him driven away; and he wants revenge against dire rats
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Enemies, Immigrant. Occupation: Marshal
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 64 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 1600 gp. A miniature golden chest with tiny emeralds lining the top (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norman Bentley, Male Human [Permalink]
Personal [hide]
Description: He wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. His skin is fair and his fingers are delicate and long. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are likewise gray.
Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Norman hails from a village terrorized by brigands. Like his mother and his brother before him, after school he went straight into learning to become a Weaver. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is wracked by social anxiety; and a deep hatred of brigands
Ideals: Philantrophist. Flaws: Fearful. Bonds: Enemies, Job. Occupation: Weaver
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp. Red garnet (90 gp). 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
