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NPC Generator

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Advanced [show]


Conrad Wharton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and his religion dominates his actions

Ideals: Justice, Philantrophist, Entrepeneur. Bonds: Attractive, Mentor. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Conrad Wharton, Male Human Warlock 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Nuraval Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His tied-back hair is black. His eyes are likewise brown.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a font of random trivia from the lore and stories he has discovered

History: Nuraval hails from a village terrorized by brigands. He found a children's book about a Dwarf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Meet up once more with his childhood friend; and many brigands want him driven away

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Enemies, Adventurer. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nuraval Gorunn, Male Dwarf Ranger 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)17 (+3) 18 (+4)10 (+0)
Skills Medicine +6, Nature +5
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon, Terran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40 pp. Deep green spinel (110 gp). 1 Silk rope.


Social Check DCs


Adran Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is kept up in a ponytail inside a top hat. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gifted from a young age, Adran studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Flaws: Ugly, Antagonistic, Shy. Bonds: Criminal record. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Adran Qualanthri, Male Half-Elf Sorcerer 6
Medium (5'4") Half-Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)10 (+0) 9 (-1)16 (+3)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 60 pp. Alexandrite (500 gp). Amethyst (130 gp). Tourmaline (130 gp).


Social Check DCs


Tricking On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear brown clothing when he does not wear armor. He wears a colorful flower in his brown fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He now owns his own business.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and wants to open a new tavern

Ideals: Artistic. Flaws: Insane, Emotional. Bonds: Attractive, Nature, Job. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Tricking On the Mountaintop, Male Tabaxi Warlock 11
Medium (6'4") Tabaxi, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 71 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +7, History +6
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 2000 gp. Deep blue spinel (1500 gp). Freshwater pearl (11 gp). Aquamarine (1500 gp). Blue quartz (11 gp). Deep green spinel (40 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Shirley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear brown clothing when he does not wear armor. His hair is short and chestnut. He has amber eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Don hails from a village terrorized by dire rats. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Don was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Wants his loneliness to end; and to unite with his sister

Ideals: Joker. Bonds: Attractive, Enemies, Family, Has a crush. Occupation: Bookbinder

Voice: Mumbles to self between sentences

Attributes [hide]

Don Shirley, Male Human Warrior 11
Medium (5'0") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 83 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 11 (+0)11 (+0)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1400 gp. Smoky quartz (70 gp). Rock crystal (70 gp). Moonstone (70 gp). Iolite (70 gp). Aquamarine (1300 gp). Red garnet (150 gp). Jade (150 gp). Pink pearl (150 gp). 1 Minor magic item.


Social Check DCs

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