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NPC Generator

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Advanced [show]


Azaki Nailo, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long red hair is drawn into a two foot long braid. His eyes are a pleasant hazel.

Personality: He is mildly Elf supremacist, though he does not identify as such. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: When he was but 5 years old his parents immigrated from the north. He worked as a nervous Banker and found it very stressful. Recently the stress of being a Banker has made it difficult for him to sleep.

Motivation: He wants to get laid; and balancing his hectic life and new banker responsibilities is difficult

Flaws: Racist, Hedonist, Insomniac. Bonds: Immigrant, Job, Has a crush. Occupation: Banker

Voice: Sleepy voice

Attributes [hide]

Azaki Nailo, Male Elf Adept 2
Medium (5'0") Elf, Lawful Evil (CR 2)
Armor Class 15
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Arcana +1, History +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp.


Social Check DCs


Hirrathak Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he does not wear sleeves and tends to eschew shirts when he can avoid it. His bronze crest, when down, is lengthy. His red eyes peer out from beneath his wide-brimmed white hat.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a necromancer, Hirrathak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Bonds: Enemies, Religious, Mentor, Attractive. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Hirrathak Grrrmmballhyst, Male Dragonborn Sorcerer 9
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 16 (+3)17 (+3)
Skills Acrobatics +6, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 14000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerbo Offund, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears dark leathers with embroidery. His tied-back hair is chestnut. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He feeds upon the attention of others.

History: Born to a pair of adventurers, Gerbo grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Adventurer, Guardian. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Gerbo Offund, Male Gnome Sorcerer 8
Small (3'2") Gnome, Neutral Good (CR 8)
Armor Class 11
Hit Points 40 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 16 (+3)18 (+4)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Giant, Draconic, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 200 gp.


Social Check DCs


Rolf Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, typically a more casual-formal manner. He has a very tight haircut. He has amber eyes and a violet hat with a black feather.

Personality: Rolf is depressed about a lot of things. He tends to be a nihilist. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Rich, Enemies. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Rolf Feeny, Male Half-Elf Fighter 13
Medium (5'1") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 104 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)18 (+4) 11 (+0)11 (+0)
Skills Animal Handling +4, Investigation +8
Senses Passive Perception 10
Languages Common, Elven, Celestial, Aquan, Goblin, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 4000 gp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). An abacus with copper, silver and gold markers (30 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Solid gold idol (800 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A necklace of small pink pearls (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a penchant for wearing a ring with an oversized jet on his right hand. His brown hair is cut short. His green eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a criminal king-pin and mafia family Ozyman was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ozyman decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is untrained/undisciplined, which makes him dangerous.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Entrepeneur. Flaws: Mundane, Insane. Bonds: Rich, Criminal record. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Ozyman Deephollow, Male Halfling Bard 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 700 gp. Sard (70 gp).


Social Check DCs

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