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NPC Generator

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Advanced [show]


Thervan Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear black pants and tee shirts. His hair, while still mostly auburn, has prominent grey streaks. His thin eyebrows rest above his beady blue eyes.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. As long as the job gets done he does not care how it got done.

History: He was raised in a white middle class family as the only child. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Artistic, Professionalism. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Thervan Ethanasath, Male Elf Paladin 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)16 (+3) 17 (+3)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Gnome, Terran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Lapis lazuli (5 gp). Black pearl (600 gp).


Social Check DCs


Quarion Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin grey vertical stripes and green pants. He carries with him a set of bastard swords on his belt, each one with a jet on the hilt. He has a red handlebar mustache and slicked back red hair. His blue eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He feeds upon the attention of others.

History: Born to a pair of adventurers, Quarion grew up listening to his father's many stories. Like his father and his sister before him, after school he went straight into learning to become a Stableman. He has achieved small success as a Stableman.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and further expansion of business

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Job. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Quarion Casilltenirra, Male Elf Ranger 4
Medium (5'5") Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Thradal Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a white shirt with thin tan vertical stripes and blue pants. His long black hair reaches down to his waist. His eyes, though not visible through his cowl, are violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: The child of a Fletcher, who enjoyed hunting, Thradal was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Thradal Dankil, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 20 (+5)15 (+2) 13 (+1)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Mûzglob Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a grey and green robe with the hood down. His silver hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mûzglob took refuge in the old dungeon and found the beat up halberd and armor he uses now. Since then, he has sought to make the best of life.

Motivation: He is wracked by social anxiety; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Immigrant, Nature. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Mûzglob Barlow, Male Half-Orc Ranger 1
Medium (6'7") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)8 (-1) 15 (+2)15 (+2)
Skills Acrobatics +2, History +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 cp. Black pearl (300 gp).


Social Check DCs


Trym Tyndall, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long auburn hair kept up in a rat tail. His eyes are blue.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trym grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trym. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is not mentally stable, and does not behave rationally

Flaws: Insomniac, Insane. Bonds: Poor, Criminal record. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Trym Tyndall, Male Human Rogue 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)13 (+1) 17 (+3)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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