Kildrak Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of shortspears, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has hazel eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Kildrak was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Wants to raise his children well; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Logical. Flaws: Shy. Bonds: Family, Criminal record. Occupation: Sage
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1100 sp. 1 Silk rope.
Caeldrim Holimion, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a green and violet handkerchief worn on his right side. His long black hair reaches down to his waist. His green eyes have a joyful gleam in them most of the time.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A powerful wizard made him what he is. He helped his father out around the business and became quite the natural. He's also a talented Barrister, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Ideals: Justice. Flaws: Sensitive. Bonds: Mentor, Job. Occupation: Painter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2800 sp. Smoky quartz (50 gp). Chrysoprase (50 gp).
Hûra Marlowe, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and typically wears a sleeveless long coat of deep blue leather and dull red iron scale mail. His skin is also unnaturally pale. He sports a flattop hair cut. He has a dull look in his green eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is frequently practicing swordplay.
History: Born in the west to a Actor, Hûra learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Job, In love. Occupation: Actor
Voice: Australian accent
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 30000 cp.
Fargrim Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor. His silver hair is thinning but still full. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with finding treasure.
History: His father raised him in a mountain cabin. His mother was a soldier and died while he was still young. Fargrim was left his mother's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.
Motivation: Find a way to reverse the transformation of his sister; and a need for knowledge about a nearby landmark
Flaws: Shy. Bonds: Adventurer, Nature, Military, Family. Occupation: Servant
Voice: Hollow voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 26 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Druidic, Infernal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +1
Possessions: 350 gp.
Three In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a grey armored body suit, with a simple tan line shooting up and back down. His whole body is exceptionally muscular. His fur is short and beige. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised in a white middle class family as the only child. Three was born on a far southern island where he grew up under the tutelage of his mother, an expert Gardener. He left for the south, certain he would find work there.
Motivation: He is wracked by social anxiety.
Flaws: Depressed, Fearful, Mundane. Bonds: Immigrant. Occupation: Gardener
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 4000 cp.
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