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Quick Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. He has wavy gray fur. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a plains tribe. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has worked as a Detective like his father before him.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Nature. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Quick Of Dragons, Male Tabaxi Cleric 5
Medium (5'4") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 13 (+1)18 (+4)
Skills Athletics +6, Intimidation +7
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 300 gp. White opal (900 gp). Brown-green garnet (70 gp).


Social Check DCs


Gormogord Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has shaved his head bald. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Gormogord began to lead the lost caravan. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Lazy. Bonds: Rich, Guardian, Enemies, Attractive. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Gormogord Deephollow, Male Halfling Druid 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)10 (+0) 13 (+1)8 (-1)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: Gold and topaz bottle stopper cork (1800 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Fax Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears bulky pastel painted plate armor. His crest is short and green. His red eyes peer out from beneath his wide-brimmed pastel hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sold as a small child to a slaver, Fax was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.

Flaws: Shy, Insane. Bonds: Criminal record, Mentor, Job. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Fax Qyxpahrgh, Male Dragonborn Barbarian 9
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 75 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)10 (+0) 11 (+0)16 (+3)
Skills Animal Handling +3, Deception +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1100 gp. Red spinel (70 gp). Violet garnet (400 gp). Deep blue spinel (400 gp). 1 Minor magic item.


Social Check DCs


Oloric Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man wears a fancy black suit. His clothes are grease stained in places. His auburn hair is still thick. His eyes are a pleasant gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of eastern immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To protect his home.

Ideals: Justice. Flaws: Impulsive, Disease. Bonds: Attractive, Poor, Immigrant. Occupation: Actor

Voice: Scandinavian accent

Attributes [hide]

Oloric Bofdann, Male Dwarf Adept 7
Medium (4'5") Dwarf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 28 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 16 (+3)8 (-1)
Skills Athletics +3, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Three Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his falchion. He has dyed his greying black fur a little too much giving a sharp black color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Mayor, Three learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: To be a Scribe again; and further expansion of business

Ideals: Athletic, Joker. Bonds: Attractive, Job. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Three Plume, Male Tabaxi Aristocrat 2
Medium (5'7") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)16 (+3) 12 (+1)16 (+3)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 270 gp.


Social Check DCs

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