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Einkil Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his yellow robe. He carries with him a set of scythes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears his red hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city he treasured whatever gifts he got. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Poor. Occupation: Roofer

Voice: French accent

Attributes [hide]

Einkil Torevir, Male Dwarf Paladin 12
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 87 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 14 (+2)7 (-2)
Skills Intimidation +2, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. Brass mug with jade inlays (400 gp). An abacus with copper, silver and gold markers (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved bone or ivory statuette (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Minor magic item.


Social Check DCs


Adrik Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Layabout does. He has a black handlebar mustache and slicked back black hair. His face is covered beneath a completely black helmet.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful necromancer made him what he is. Through the years after Adrik was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Adrik's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Adrik and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.

Flaws: Antagonistic. Bonds: Job, Slave, Mentor. Occupation: Layabout

Voice: pre-pubescent

Attributes [hide]

Adrik Deepdelver, Male Dwarf Warrior 7
Medium (4'4") Dwarf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 58 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +7, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Naill Firahel, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear green clothing when he does not wear armor. His brown hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Courier for hire.

Motivation: Regain custody of his son; and balancing his hectic life and new courier responsibilities is difficult

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Job, Family. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Naill Firahel, Male Elf Commoner 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)17 (+3) 15 (+2)17 (+3)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Giant, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Gold and topaz bottle stopper cork (900 gp). Silver comb with moonstones (300 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp).


Social Check DCs


Gunter Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered spear and tarnished whip as well. His hair is short and red. His violet eyes lackadaisically let the world flow into them.

Personality: He is a Bowyer first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.

History: He was born in the west. He was an apprentice working in his father's forge. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and to be a cook again

Ideals: Fighting, Philantrophist. Bonds: Job, Immigrant. Occupation: Bowyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gunter Whitby, Male Human Warrior 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 140 gp.


Social Check DCs


Ghesh Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. He has dyed his greying black crest a little too much giving a sharp black color. His eyes are likewise gold. His teeth are white and perfect.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Ghesh and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Ghesh Zzzxaaxthroth, Male Dragonborn Adept 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)16 (+3) 14 (+2)12 (+1)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 5000 cp. Large well-done wool tapestry (100 gp). 3 Alchemist’s fire.


Social Check DCs

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