Rolf Colby, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Doctor. His blonde hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Overbrimming with self-confidence, Rolf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with his god.
History: The child of a Marshal, who enjoyed hunting, Rolf was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He became a Doctor soon after.
Motivation: He is greedy; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Impeccable. Bonds: Religious, Nature, Job, Rich. Occupation: Doctor
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 500 sp.
Flame Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His cinnamon fur is thinning but still full. His ears are large.
Personality: His tongue was cut out and he uses sign language. Around other people he will do his best to conceal his emotions and appear jolly.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has achieved small success as a Cartwright.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Ugly, Disease, Shy. Bonds: Job. Occupation: Cartwright
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 78 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1500 gp. White pearl (70 gp). Chrysoberyl (70 gp). Azurite (7 gp). 1 Minor magic item.
Pikar Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This man tends to wear a tan poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized amber on his left hand. He wears a wide-brimmed hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Pikar grew up listening to his father's many stories. After coming to the age of reason, Pikar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and regain custody of his son
Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Family, Adventurer. Occupation: Cartwright
Voice: Boston accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. Hematite (7 gp).
Tethren Creed, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is cut close to his head. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Tethren isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Tethren abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero.
Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Rich, Has a crush, Adventurer. Occupation: Carter
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 52 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 21 (+5) |
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 900 gp.
Snagog Eastoft, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Bellfounder. His black hair is lengthy. His eyes are likewise brown. His teeth are white and perfect.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Bellfounder business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Bellfounder. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Find a way to reverse the transformation of his brother; and sabotage a competitor
Bonds: Job, Attractive, Family, Has a crush. Occupation: Bellfounder
Voice: Whispers
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1200 gp.
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