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NPC Generator

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Advanced [show]


Rivaan Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He has a large violet mantle and cape that has been intricately interwoven into his pastel robe. His bronze crest is lengthy. He has a dull look in his gold eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a Miner, his mother struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently gotten a pet goose that steals things from people.

Motivation: He has passion for adventuring and risk; and his religion dominates his actions

Ideals: Disciplined. Bonds: Religious, Poor, Criminal record, Adventurer. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Rivaan Umbyrphrael, Male Dragonborn Sorcerer 6
Medium (6'8") Dragonborn, Neutral Evil (CR 6)
Armor Class 14
Hit Points 39 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 18 (+4)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 400 gp. Red spinel (140 gp). Bloodstone (30 gp). Golden pearl (140 gp). Zircon (30 gp).


Social Check DCs


Lucan Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his rapier. His whole body is exceptionally muscular. His white hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are a pleasant blue.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is a very good compulsive liar and kleptomaniac.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Flaws: Racist. Bonds: Immigrant, Criminal record, Military. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lucan Wilmont, Male Half-Elf Expert 14
Medium (5'3") Half-Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 88 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 16 (+3)11 (+0)
Skills Religion +6, Stealth +7
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 4000 gp. Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His red crest, when down, is lengthy. His red eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 3. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a slaver, Shedinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shedinn took refuge in the large cave and found the beat up crossbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Forgetful. Bonds: Poor, Mentor, Nature. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shedinn Phrahdrandon, Male Dragonborn Ranger 12
Medium (6'5") Dragonborn, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 90 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)17 (+3) 12 (+1)16 (+3)
Skills Deception +7, Insight +5
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 300 pp.


Social Check DCs


Damakos Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white top hat and white clothes. He has moderate length silver hair. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will rave to anyone who will listen. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich southern family. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Flaws: Insane. Bonds: Adventurer, Rich. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Damakos Ambition, Male Tiefling Warrior 2
Medium (6'1") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 9 (-1)15 (+2)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Terran, Undercommon, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 150 gp.


Social Check DCs


Dharg Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is singed and shortened. He has blue eyes and a green hat with a white feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Dharg was raised in a hard working conservative environment. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Sellsword.

Motivation: He is terrified, and will act out of fear; and he is greedy

Ideals: Gifted. Flaws: Ugly, Depressed, Fearful. Bonds: Rich, Job. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Dharg Hornsby, Male Half-Orc Monk 17
Medium (5'9") Half-Orc, True Neutral (CR 17)
Armor Class 11
Hit Points 115 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)13 (+1) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +6, Persuasion +7
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +11 / 5d4+5, Ranged +7 / 5d4+1, Grapple +5

Possessions: 1300 pp. Freshwater pearl (8 gp). Blue quartz (8 gp). Smoky quartz (40 gp). Alexandrite (500 gp). 1 Medium magic item.


Social Check DCs

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