Uraim Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'5" eastern man, he wears tight fighting clothing, which leaves very little to the imagination. His moppish silver hair is in a traditional bowl cut. His eyes are a pleasant hazel.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in a small desert village. He found a children's book about a Dwarf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero
Ideals: Fighting, Optimist. Bonds: Adventurer, Nature. Occupation: Server
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 18 (+4) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 70 gp. Moss agate (8 gp). Golden yellow topaz (600 gp). Peridot (70 gp). 1 Silk rope.
Dazzazn Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, and carries axes. His brass crest is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: Dazzazn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A powerful slaver made him what he is. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dazzazn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him.
Ideals: Fighting, Extrovert, Philantrophist, Impeccable. Bonds: Attractive, Mentor. Occupation: Ploughman
Voice: Smoker's lung
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Oloric Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'2" southern man, he wears a grey armored body suit, with a simple tan line shooting up and back down. He has moderate length silver hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Oloric embodies much of what other species detest in the Dwarves. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Oloric is combative with any and all who dare try his patience in the slightest.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Oloric was born on a far southern forest where he grew up under the tutelage of his father, an expert Unemployed. He has never given up on his dancing dream.
Motivation: He's repulsed by the PC.
Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Unemployed
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1 Masterwork Light steel shield.
Emerald Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a long, red cloak. His yellow fur is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised in a island tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Hunter for hire.
Motivation: He wants to get laid; and obtaining odd cultural tabaxi artifacts is his passion
Flaws: Insane, Antagonistic. Bonds: Adventurer, Nature, Job, Has a crush. Occupation: Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp. Banded agate (9 gp). Deep blue spinel (800 gp). Black star sapphire (700 gp). Silver pearl (150 gp).
Vanuath Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He is typically in his Architect uniform. He has brown hair. His gray eyes lackadaisically let the world flow into them.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a habit of throwing himself into exceedingly dangerous situations.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He then took over the family business and is one of the better Architect for hire.
Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Job. Occupation: Architect
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 5000 cp.
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Their contribution stands as a beacon of hope for all adventurers!