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Advanced [show]


Soveliss Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. His brown hair and beard is wavy and long. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his music dream.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Family, Poor. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Soveliss Zhanini, Male Half-Elf Monk 4
Medium (5'0") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dûgz Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. He wears his golden hair up in a very large beehive style do. His green eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. After a long history of fighting, Dûgz and his spouse have recently divorced.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Nature. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

Dûgz Blythe, Male Half-Orc Barbarian 4
Medium (6'4") Half-Orc, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 70 pp.


Social Check DCs


Everard Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He carries a battered ceremonial dagger and tarnished hammer as well. His chestnut hair is styled in orderly dreadlocks. His ears are large.

Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. He uses divination through singing.

History: Gifted from a young age, Everard studied abroad. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He left for the west, certain he would find work there.

Motivation: To settle down with his crush.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Has a crush, Immigrant, Enemies. Occupation: Spy

Voice: Pirate accent

Attributes [hide]

Everard Richie, Male Half-Elf Warrior 8
Medium (5'4") Half-Elf, Lawful Good (CR 8)
Armor Class 11
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1000 gp. Black pearl (1500 gp).


Social Check DCs


Adran Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has styled his auburn hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Adran was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 3 years.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Adran Morris, Male Half-Elf Sorcerer 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 3000 sp. Iolite (80 gp). Eye agate (14 gp).


Social Check DCs


Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His gray fur is kept up in a ponytail inside a top hat. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is calm most of the time but flees social interaction. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Great took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Carpenter; and to settle down with his crush

Ideals: Athletic. Flaws: Shy. Bonds: Has a crush, Rich, Nature. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Great In the Wind, Male Tabaxi Ranger 6
Medium (5'5") Tabaxi, Neutral Evil (CR 6)
Armor Class 15
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 11 (+0)16 (+3) 17 (+3)10 (+0)
Skills Arcana +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Aquan, Dwarven, Elven
Attacks Melee +6 / 2d6+3, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp. Blue sapphire (500 gp). Zircon (50 gp). Golden pearl (80 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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