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Gardain Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears silk and lounges about seductively, and a wedding ring on his left hand. He has styled his brown hair well, parting it to the left. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge; and he wants revenge against giants

Ideals: Opinionated. Bonds: Attractive, In love, Enemies, Nature. Occupation: Baker

Voice: Sighs a lot, exhausted

Attributes [hide]

Gardain Bloodkith, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 700 sp.


Social Check DCs


Andram Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. His blue hair has been sun bleached extensively. His white eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Ploughman, who enjoyed hunting, Andram was taken on many hunting expeditions. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and regain custody of his daughter

Ideals: Entrepeneur. Bonds: Religious, Nature, Family, Has a crush. Occupation: Seamstress

Voice: Sleepy voice

Attributes [hide]

Andram Abstract, Male Tiefling Monk 5
Medium (5'7") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)14 (+2) 16 (+3)16 (+3)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 13
Languages Common, Abyssal, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5

Possessions: 3000 sp.


Social Check DCs


Seebo Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has styled his red hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Opinionated. Flaws: Shy, PTSD. Bonds: Attractive, Nature. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Seebo Lingenhall, Male Gnome Druid 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)17 (+3) 8 (-1)13 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Orc, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 270 gp. Coral (60 gp). Jasper (50 gp). Moonstone (50 gp).


Social Check DCs


Caeldrim Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His deerstalker hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to protect his home

Ideals: Fighting, Athletic. Flaws: Ugly, Insane. Occupation: Miner

Voice: Dark and ominous

Attributes [hide]

Caeldrim Dalanthan, Male Elf Wizard 1
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Religion +3, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Silver pearl (130 gp).


Social Check DCs


Anthony Colton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is wearing the road beaten gear of a warrior. He has a hunchback. His auburn hair is slicked back into a classic pompadour. His eyes are gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a wizard, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Anthony took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Shipwright

Voice: Creaky witch voice

Attributes [hide]

Anthony Colton, Male Human Rogue 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 40 pp.


Social Check DCs

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