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NPC Generator

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Advanced [show]


Faran Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long blonde beard with little hanging trinkets. This gray eyed southerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: Wants a kiss; and wants to work out more often

Ideals: Athletic, Persistence. Bonds: Has a crush, Adventurer, Military. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Faran Whispermouse, Male Halfling Commoner 12
Small (3'0") Halfling, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 24 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +6, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp).


Social Check DCs


Kyle Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His long blonde hair reaches down to his waist. His blue eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.

History: Kyle was born the youngest of three triplets. His father took him hunting and taught him how to get in the mind of other creatures. He has worked as a Dyer like his father before him.

Motivation: Regain custody of his daughter; and he is unsatisfied with his job

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Family, Nature. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Kyle Conway, Male Half-Elf Druid 3
Medium (5'4") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)11 (+0) 10 (+0)12 (+1)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. Star rose quartz (60 gp). Obsidian (10 gp). Tourmaline (110 gp).


Social Check DCs


Naeris Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'9" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair, while still mostly white, has prominent grey streaks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not believe in violence as a means to an end. He is a dedicated Tailor but believes his peers are too gung-ho.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Pacifist, Artistic. Flaws: Antagonistic. Bonds: Military. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Naeris Caerdonel, Male Elf Rogue 13
Medium (4'9") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 57 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)11 (+0) 17 (+3)13 (+1)
Skills Intimidation +5, Medicine +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver comb with moonstones (1000 gp). Jeweled anklet (2000 gp). 1 Minor magic item.


Social Check DCs


Spear Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'10". He wears many layers of old clothing at all times, and his gloved hand is found clutching a lance. He keeps his red fur in a pixie cut. His eyes, though not visible through his cowl, are blue.

Personality: He will rave to anyone who will listen. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the south his family was never financially stable. Like his father and his brother before him, after school he went straight into learning to become a Miller. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Spear never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: A deep hatred of dire rats; and wishes to resurrect an old love

Flaws: Ugly, Insane. Bonds: Poor, Enemies, Job, In love. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Spear Grass, Male Tabaxi Bard 10
Medium (6'10") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Athletics +7, Investigation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sark Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in pastel turtlenecks beneath a white coat with blue slacks. He wears his brown hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born a particularly ugly child, much to the horror of his parents. When Sark reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Interpreter, and he later adopted a second daughter.

Motivation: He is greedy; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Family, Rich. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sark Kendall, Male Half-Orc Cleric 3
Medium (6'8") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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