Nutae Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are passionate and lively.
Personality: He is happy with his job as a Baker. He turns his eye from what people do, preferring to live and let live. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Nutae studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He loathes his own lifestyle; and his religion dominates his actions
Ideals: Gifted. Flaws: Disease, Depressed. Bonds: Attractive, Job, Religious. Occupation: Baker
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Henry Bing, Male Human [Permalink]
Personal [hide]
Description: He likes to wear blue tank tops with grey pants. He is physically well-built. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His blue unseeing eyes seem to look past you.
Personality: A deeply religious man he believes everything happens for a reason. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a Marshal soon after.
Motivation: To find somewhere to settle down; and to be a architect again
Ideals: Philantrophist. Flaws: Disease, Mundane. Bonds: Religious, Job. Occupation: Marshal
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 38 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1900 gp. Moonstone (40 gp). Alexandrite (400 gp). Citrine (40 gp).
Ozyman Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull grey sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His blonde hair is cut short with large spiked bangs in the front. His fierce blue eyes like to dwell on things.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Ozyman hails from a village terrorized by illithids. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A deep hatred of illithids.
Ideals: Fighting, Persistence. Bonds: Attractive, Enemies. Occupation: Locksmith
Voice: Voice breaks
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: Just what you see.
Enialis Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His brown hair is long and unkept. His thin eyebrows rest above his beady green eyes.
Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Locksmith, but he got bored and became a Blacksmith. Days after completing his studies, news broke out that his hometown was attacked by illithids. Enialis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Someone believes him a fraud.
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Enemies, Immigrant. Occupation: Blacksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 10)
Armor Class 13
Hit Points 55 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2200 gp. Coral (140 gp). Deep green spinel (140 gp). Jet (140 gp). Hematite (10 gp). Alexandrite (1100 gp). Eye agate (10 gp). Blue sapphire (1200 gp). Bloodstone (50 gp).
Bertram Trollope, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He prefers to wear tan pants and tee shirts. His hair is always cut to a buzz. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform He has never given up on his writing dream.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Stylist
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 800 sp.
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