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NPC Generator

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Advanced [show]


Edge Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a brown coat with tan slacks. He is portly but not overly obese. His gray fur is drawn into a tight pony tail with a skull scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Edge hails from a village terrorized by illithids. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He has drifted from career to career and currently works as a Body Guard.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Flaws: Insane, Shy. Bonds: Has a crush, Enemies, Job. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Edge Shore, Male Tabaxi Monk 7
Medium (5'0") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)17 (+3) 12 (+1)9 (-1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Arnold Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a large green jacket. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny opal earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Masseuse arts, while his mother instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He struck the Masseuse job and began his own company from there.

Motivation: To settle down with his crush; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Rich, Military, Slave, Job, Has a crush. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

Arnold Flows, Male Half-Elf Cleric 13
Medium (5'0") Half-Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 99 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Gnome, Draconic
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His brown hair is unkempt and raggedy. His violet eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the west. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to reunite with his old friends

Flaws: Ugly. Bonds: Poor, Family, Adventurer. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Crampernap Munggen, Male Gnome Fighter 5
Small (3'2") Gnome, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)18 (+4) 13 (+1)12 (+1)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome, Giant, Dwarven, Celestial, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. His black fur is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kite fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Secretive. Bonds: Poor, Religious, Mentor. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Kite Of Snakes, Male Tabaxi Ranger 4
Medium (5'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)13 (+1) 18 (+4)11 (+0)
Skills Intimidation +2, Survival +6
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Bilbron Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a card on it. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He plays an instrument quite well.

History: He comes from a rich southern family. In his 15th year, his parents were killed by a giants raid, leaving Bilbron alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Bilbron was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Wants to open a new tavern; and someone believes him a fraud

Ideals: Artistic. Flaws: Depressed. Bonds: Rich, Enemies, Job. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Bilbron Scheppen, Male Gnome Bard 3
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)12 (+1) 14 (+2)10 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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