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Advanced [show]


Mordai Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and pastel, and wears rings and necklaces with large, colorful gems. He carries with him a set of greataxes on his belt, each one with a ruby on the hilt. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with his god.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mordai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting, Disciplined. Flaws: Disease, Insomniac. Bonds: Rich, Religious. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Mordai Pain, Male Tiefling Barbarian 3
Medium (5'1") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Coral (140 gp).


Social Check DCs


Adelard Nagel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. He has a penchant for wearing a ring with an oversized opal on his left hand. His blonde hair, when down, is lengthy. His thin eyebrows rest above his beady blue eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a necromancer, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Rich, Mentor, Religious. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Adelard Nagel, Male Half-Elf Aristocrat 2
Medium (5'3") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)16 (+3) 15 (+2)8 (-1)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Druidic, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 310 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Pelt Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin yellow vertical stripes and pastel pants. He is bristling with hidden weapons, mostly axes and sickles. His black fur has been sun bleached extensively. He has hazel eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Animals are drawn to him, and he is able to talk to them.

History: He got into the Barkeep business at a young age. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Barkeep.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Job, Poor. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Pelt Mist, Male Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)9 (-1) 13 (+1)16 (+3)
Skills Arcana +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Shamash Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears bulky black painted plate armor. His crest is short and brass. This gold eyed westerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Shamash was born in the west. At a young age he loved to build and create. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and to settle down with his crush

Ideals: Persistence. Flaws: Shy, PTSD. Bonds: Adventurer, Has a crush. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Shamash Beryntolthropal, Male Dragonborn Barbarian 7
Medium (6'2") Dragonborn, Lawful Good (CR 7)
Armor Class 11
Hit Points 58 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 12 (+1)14 (+2) 17 (+3)16 (+3)
Skills Stealth +4, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5

Possessions: 300 gp. Citrine (40 gp). Chrysoprase (40 gp).


Social Check DCs


Diggory Vance, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With a patchy blonde beard and wild blonde hair. His eyes, though not visible through his cowl, are brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a logical person and will generally grow upset if things defy logic and science.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Diggory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Diggory decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has built up a small fortune and can afford his own way.

Motivation: He feels that his past leaves him morally obligated to help; and money/treasure

Ideals: Fighting, Logical. Bonds: Rich, Slave, Criminal record. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Diggory Vance, Male Human Paladin 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 gp.


Social Check DCs

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