Amûg Norton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tight fitting black shirt and pants. His auburn hair is greasy and uncared for. His ears are large.
Personality: He is almost excessively polite to everyone, even when angry. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the south his family was never financially stable. A gifted student he started as a Slave Trader, but he got bored and became a Roofer. He struck the Roofer job and began his own company from there.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Roofer
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 50 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 15000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theobald Morley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears brown leather gloves, a brown jacket, and tight pants. His hair is long and auburn with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. Energy wise he seems alert and responsive.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Fisher for the past few years.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult.
Ideals: Professionalism. Bonds: Attractive, Job, Rich. Occupation: Fisher
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Uraim Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. He carries with him a set of flails, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His auburn hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a massive crush on the younger sibling of the Servant who has hired him part-time. He is afraid of women and trembles around them
History: Uraim was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Shy. Bonds: Attractive, Has a crush. Occupation: Servant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Terran, Infernal, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. Red spinel (100 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item.
Raam Aid, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a red coat over a brown low-cut shirt, and a deerstalker hat upon his head. He has wavy blue hair. He has gleaming, smiling gold eyes.
Personality: Aggressive, abrasive, and angry, Raam embodies much of what other species detest in the Tieflings. He is a logical person and will generally grow upset if things defy logic and science.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.
Motivation: Sabotage a competitor.
Ideals: Logical. Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Spy
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kelter Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. With a patchy silver beard and wild silver hair. He wears an eyepatch.
Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can't help but pocket interesting objects he comes across
History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable.
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant. Occupation: Shoemaker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 30000 cp. Alexandrite (500 gp). Chrysoberyl (100 gp). Banded agate (16 gp).
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