Dazzazn Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His green crest is lengthy. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He loathes his own lifestyle; and his relatives are trying to arrange a marriage
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Family, Rich. Occupation: Scribe
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
Possessions: 80 gp. Pink pearl (90 gp). 1 Banded mail.
Mamnen Despair, Male Tiefling [Permalink]
Personal [hide]
Description: 6'4" and muscular, this northern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a flattop hair cut. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.
History: He was born in the north. Mamnen was born on a far northern island where he grew up under the tutelage of his father, an expert Shepherd. He has never given up on his poetry dream.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic, Optimist, Artistic. Bonds: Rich, Immigrant. Occupation: Shepherd
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 2600 sp. Brown-green garnet (40 gp). Bloodstone (40 gp). 1 Masterwork Common Melee.
Altho Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. He has styled his silver hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a pair of adventurers, Altho grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Roofer like his mother before him.
Motivation: Expand his business; and he is not mentally stable, and does not behave rationally
Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Job, Adventurer. Occupation: Roofer
Voice: Dutch accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 16
Hit Points 53 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 17 (+3) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 7000 sp. Star rose quartz (60 gp). Alexandrite (800 gp). Sard (60 gp). Chrysoprase (60 gp).
Theriatis Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he is renowned for his bright pastel suits and hats. His golden hair is matted, messy, and big. His fierce violet eyes like to dwell on things.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also is a firm believer in the manly ideal.
History: He comes from a rich northern family. He found a children's book about a Half-Elf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hasn't been sleeping well lately.
Motivation: To pay off his debts; and he's looking for his big break
Flaws: Ugly, Insomniac, Impulsive. Bonds: Rich, Adventurer, Debt. Occupation: Knight
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 75 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
Possessions: 1100 pp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Old masterpiece painting (1200 gp). Solid gold idol (1100 gp). Gold and topaz bottle stopper cork (400 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold dragon comb with red garnet eye (400 gp). A delicate silver chain set with a tourmaline (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Medium magic item.
Alvyn Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses in white turtlenecks beneath a brown coat with green slacks. His hair is greying and his face has many wrinkles. His amber eyes are passionate and lively.
Personality: Overbrimming with self-confidence, Alvyn isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Alvyn and his spouse have recently divorced.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor. Occupation: Apothecary
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Tiger eye turquoise (7 gp). Fiery yellow corundum (1000 gp). Red-brown spinel (100 gp). Silver pearl (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!