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NPC Generator

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Advanced [show]


Alexandre Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white costume with the symbols of his god on his torso, and is pretty ugly. His chestnut hair is cut short. His face is scarred and worn.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Actor, Alexandre learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: To be a Barrister again; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Actor

Voice: German accent

Attributes [hide]

Alexandre Winterbourne, Male Human Adept 8
Medium (6'3") Human, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Investigation +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purson Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair has been sun bleached extensively. His half smiles and black eyes are beguiling and draw you in.

Personality: This man loves dancing and to teach people dancing more than just about anything. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with unlife at a very young age, Purson has worked very hard to control his curse. After a long history of fighting, Purson and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Shy, Antagonistic, Disease. Bonds: Attractive. Occupation: Cook

Voice: Soft and melodious

Attributes [hide]

Purson Idea, Male Tiefling Warrior 9
Medium (5'1") Tiefling, Neutral Good (CR 9)
Armor Class 10
Hit Points 56 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)15 (+2) 16 (+3)19 (+4)
Skills Acrobatics +3, Animal Handling +6
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +6

Possessions: Silver chalice with lapis lazuli gems (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Cockaby Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a blue coat over a black low-cut shirt, and a feathered hat upon his head. He sports a long brown beard, and similarly colored long hair. His brown eyes peer out from beneath his feathered blue hat.

Personality: Overbrimming with self-confidence, Cockaby isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. Around other people he will do his best to conceal his emotions and appear jolly.

History: Cockaby was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Impeccable, Fighting. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Miner

Voice: Speaks with lips pursed

Attributes [hide]

Cockaby Dunben, Male Gnome Adept 10
Small (3'3") Gnome, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 74 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)10 (+0) 13 (+1)13 (+1)
Skills Deception +5, Insight +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 1300 gp. Fire opal (1100 gp). Chrysoprase (20 gp). Golden yellow topaz (1200 gp). Black opal (1100 gp). Violet garnet (1200 gp). Aquamarine (1200 gp).


Social Check DCs


Stannor Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many tan ritualistic tattoos. He wears a white vest and prefers tan and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is smooth and relatively long. He wears an eyepatch.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.

History: A powerful slaver made him what he is. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and halfling compassion

Ideals: Impeccable, Logical. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Doctor

Voice: Slurs words

Attributes [hide]

Stannor Hilltopple, Male Halfling Rogue 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4

Possessions: 300 sp.


Social Check DCs


Abad Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear tan tank tops with brown pants. His silver hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Mentor, Adventurer. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Abad Flaw, Male Tiefling Fighter 1
Medium (6'7") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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