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Advanced [show]


Cask On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a grey tunic with tan highlights, and long yellow pants that bunch up around his shoes and is in decent physical shape. His white fur is unkempt and raggedy. His eyes are a pleasant copper.

Personality: Calm and collected, he is a well trained Stylist. A true patriot, Cask would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Poor, Job, Military. Occupation: Stylist

Voice: Old Prospector

Attributes [hide]

Cask On the Mountaintop, Male Tabaxi Adept 2
Medium (6'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)12 (+1) 13 (+1)17 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 9000 cp.


Social Check DCs


Right-Handed On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears pastel leather gloves, a pastel jacket, and tight pants. His fur is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.

History: Born in the south his family was never financially stable. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has set out to sabotage the competition.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Flaws: Ugly. Bonds: Job, Military, Poor, Family. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Right-Handed On the Water, Male Tabaxi Fighter 9
Medium (5'8") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 89 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 9 (-1)18 (+4)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1700 gp. Eye agate (10 gp). Rich purple corundum (800 gp). 1 Minor magic item.


Social Check DCs


Roger Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, and a wedding ring on his right hand. He wears his blonde hair up. His eyes, though not visible through his cowl, are green.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to loving parents in a slum to the east. Through the years after Roger was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Roger's mother didn't care for him much, and the feeling was mutual. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He seems to be bored by most things; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: In love, Poor. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Roger Martell, Male Half-Elf Druid 1
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)13 (+1) 18 (+4)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 1000 cp. Jasper (70 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Delg Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He typically wears a sleeveless long coat of deep tan leather and dull red iron scale mail. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.

Motivation: He is wracked by social anxiety; and his religion dominates his actions

Ideals: Impeccable. Flaws: Addict, Fearful. Bonds: Mentor, Religious. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Delg Steelfist, Male Dwarf Fighter 1
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 3 Antitoxin.


Social Check DCs


Cockaby Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown shirt with thin grey vertical stripes and white pants, and is pretty ugly. He wears a wide-brimmed hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his father was called into army service. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and to share knowledge with the world

Ideals: Disciplined, Logical, Impeccable. Flaws: Ugly. Bonds: Military. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Cockaby Leffery, Male Gnome Paladin 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 19 (+4)15 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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