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NPC Generator

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Advanced [show]


Oloric Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish red hair is in a traditional bowl cut. This amber eyed easterner is not easily forgotten.

Personality: Oloric is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a Brewer, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oloric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Fighting, Athletic, Extrovert, Impeccable. Bonds: Poor. Occupation: Barrister

Voice: Pronounces O like U

Attributes [hide]

Oloric Caebrek, Male Dwarf Monk 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Gimurt Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a long, black, dusty cloak. He has done his best to style his golden hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He takes great joy in being the best Ploughman in town.

History: Gimurt hails from a village terrorized by dire rats. He was taken as a slave by a traveling circus and forced to perform He has recently gotten a pet goose that steals things from people.

Motivation: Many dire rats want him driven away; and wishes to resurrect an old love

Bonds: Attractive, Enemies, Job, Slave, Criminal record, In love. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Gimurt Bigtoe, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 17 (+3)8 (-1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp. Deep green spinel (140 gp).


Social Check DCs


Bhevek Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tight fitting blue shirt and pants. His long black hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Sold as a small child to a slaver, Bhevek was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Criminal record, Mentor. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

Bhevek Glenfellow, Male Halfling Warlock 5
Small (3'4") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Terran, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 3000 sp.


Social Check DCs


Tordek Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of ceremonial daggers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His brown unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Tordek embodies much of what other species detest in the Dwarves. His job bores him to no end. He has decided to make it more interesting.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently he has begun working with bootleggers and crooks.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Tordek Bofdann, Male Dwarf Wizard 10
Medium (4'3") Dwarf, True Neutral (CR 10)
Armor Class 14
Hit Points 46 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +8, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 70 pp. Malachite (7 gp). Rhodochrosite (7 gp). Violet garnet (700 gp). Star rose quartz (40 gp). Moss agate (7 gp). Aquamarine (700 gp). Rhodochrosite (7 gp). Red garnet (100 gp).


Social Check DCs


Azzakh Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His crest is gold, silky, and of moderate length. His gold eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Azzakh was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Knight. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Attractive, Immigrant. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Azzakh Verthisathurgiesh, Male Dragonborn Commoner 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4

Possessions: 60 gp.


Social Check DCs

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