Damakos Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: This man prefers to wear flannel, and sports empty pouches on his belt. His long purple hair is drawn into a two foot long braid. He wears a mask on his face.
Personality: Prone to second guessing himself, he comes off as nervous. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Healer, but he got bored and became a Butcher. He tends to his Butcher job now, and dutifully fulfills any obligations he has.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Opinionated. Flaws: Shy, Antagonistic, Fearful. Bonds: Job. Occupation: Butcher
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Druidic, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Moss agate (5 gp). 1 Breastplate.
Paymon Contempt, Male Tiefling [Permalink]
Personal [hide]
Description: This man is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized emerald on his left hand. His white hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: He acts crazy and hedonistic. He feeds upon the attention of others.
History: Paymon was born in the west. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Persistence, Gifted. Flaws: Hedonist. Bonds: Rich, Attractive. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 120 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 |
Possessions: 7000 gp. Embroidered and bejeweled glove (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Finely wrought small gold bracelet (100 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (1100 gp). Silver comb with moonstones (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cockaby Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of the sun god around his neck, and a hand crossbow on his belt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes peer out from beneath his top white hat.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is afraid of women and trembles around them
History: He was born in the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cockaby grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cockaby. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Immigrant, Criminal record. Occupation: Herbalist
Voice: Italian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 86 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Druidic, Halfling
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1000 gp. Golden yellow topaz (1000 gp). Amethyst (90 gp). Banded agate (4 gp). Eye agate (4 gp).
Kite Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a blue cloak and cross-gartered pastel stockings. His feathered hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Kite will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Kite was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Miller, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Bellfounder
Voice: Booming voice
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 29 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Giant
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beloril Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and muscular, this eastern man has a large blue mantle and cape that has been intricately interwoven into his red robe. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised in a island tribe. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Beloril and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Insane, Shy, Antagonistic. Bonds: Nature. Occupation: Herbalist
Voice: American accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 19 (+4) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 200 sp.
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