Ulblyn Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. With a patchy auburn beard and wild auburn hair. He has several tiny topaz earrings on each ear.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His parents moved while he was still in utero so he is the first generation to be born here. Ulblyn was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Marshal. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Justice, Philantrophist. Bonds: Attractive, Rich, Immigrant. Occupation: Marshal
Voice: Sleepy voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
Possessions: 100 gp. 2 Alchemist’s fire.
Pirithin Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tight fitting green shirt and pants. His wide-brimmed hat is riddled with cuts and holes. His eyes are likewise amber.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of a Map Maker, who enjoyed hunting, Pirithin was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels that his past leaves him morally obligated to help; and he's looking for his big break
Flaws: Ugly. Bonds: Criminal record, Adventurer, Nature, Poor. Occupation: Sailor
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 16
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +5
Possessions: 280 gp. 1 Masterwork Light steel shield.
Robert Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'9". He wears tan trousers with white and pastel striped suspenders. He wears various colorful collared shirts. His blonde hair is thinning but still full. His skin is flawless and his gray eyes scan people very quickly.
Personality: Robert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He got into the Animal Trainer business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his painting dream.
Motivation: To be a Actor again.
Ideals: Artistic. Bonds: Attractive, Slave, Job, Rich. Occupation: Animal Trainer
Voice: Stutters
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork studded leather. 1 Masterwork studded leather.
Gomory Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and black. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to fit into much smaller and tighter spaces than normal.
History: Born in a small village he learned the ways of the warrior from his mother. His mother was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better kind of golem.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and meet up once more with his childhood friend
Ideals: Gifted, Fighting, Persistence. Flaws: Selfish. Bonds: Adventurer. Occupation: Navigator
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: Just what you see.
Cask Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his cinnamon fur in a pixie cut. His ears are large.
Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Cask was left his mother's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Money/treasure; and to end his boredom
Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Rich, Military. Occupation: Barrister
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 71 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 20000 sp. Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
