Cressel Charm, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He keeps his long white hair kept up in a rat tail. He wears an eyepatch.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.
History: Born to a Gardener, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He then took over the family business and is one of the better Bellfounder for hire.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Job, Poor. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp. A necklace of small pink pearls (2000 gp). 1 Good lock. 1 Good lock. 1 Small steel mirror. 1 Hourglass.
Sapply Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He carries with him a set of sais, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His white hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. When he's not drinking or sleeping the drinks off, he's doing music.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Fighting, Artistic. Flaws: Terse, Mundane. Bonds: Attractive. Occupation: Butcher
Voice: Mousy voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 15
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 10 pp.
Mordai Havoc, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered hand crossbow and tarnished lance as well. His black hair is knotted and matted. His face is scarred and worn.
Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Ugly, Racist, Disease. Bonds: Religious. Occupation: Apothecary
Voice: Whispers
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Giant, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 gp. Jasper (30 gp). Aquamarine (700 gp). Moss agate (9 gp). 1 Healer’s kit.
Gimurt Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is knotted and matted. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Flaws: Shy. Bonds: Rich, Attractive, Adventurer, Military. Occupation: Carpenter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 15
Hit Points 65 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +5
Possessions: 3000 gp. Sardonyx (20 gp). Alexandrite (1400 gp). Amber (130 gp). Violet garnet (1400 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lone Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Unemployed. His fur is cut close to his head. His yellow eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.
History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.
Ideals: Joker, Professionalism. Bonds: Poor, Adventurer. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 32 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1000 gp. Amber (130 gp). Amber (130 gp). Banded agate (14 gp). Jasper (80 gp). Jet (130 gp). Star rose quartz (80 gp). Coral (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!