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NPC Generator

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Ar-Karo Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair has been sun bleached extensively. His eyes, though not visible through his cowl, are violet.

Personality: He is irascible and easily irritated. He is frequently practicing swordplay.

History: His father raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Poor, Military, Nature, Religious. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Ar-Karo Lindsey, Male Half-Orc Aristocrat 7
Medium (6'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)9 (-1) 10 (+0)10 (+0)
Skills Investigation +2, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Amnon Strength, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, green, dusty cloak. His blue hair, when down, is lengthy. His eyes are a pleasant silver.

Personality: Amnon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has all his life been fascinated with dancing.

History: He was raised in a plains tribe. Amnon was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Miller. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge; and he wants revenge against drow

Ideals: Impeccable, Artistic. Bonds: Attractive, Nature, Immigrant, Enemies. Occupation: Miller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Amnon Strength, Male Tiefling Rogue 8
Medium (6'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +5

Possessions: 8000 sp. Rose (60 gp). Chrysoprase (60 gp). Amethyst (90 gp). Aquamarine (400 gp).


Social Check DCs


Alberich Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and white handkerchief worn on his left side. He has golden hair. He has a dull look in his hazel eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic, Entrepeneur, Athletic. Bonds: Guardian, Enemies. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Alberich Battlehammer, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 29 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)12 (+1) 17 (+3)11 (+0)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1000 sp. Jet (60 gp). Smoky quartz (80 gp). Peridot (80 gp).


Social Check DCs


Glim Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and muscular, this western man wears blue painted combat armor at almost all times. He wears his silver hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with finding treasure.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Glim Shadowcloak, Male Gnome Sorcerer 13
Small (3'8") Gnome, Neutral Good (CR 13)
Armor Class 13
Hit Points 59 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 4000 gp. 1 Medium magic item.


Social Check DCs


Art Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a green armored body suit, with a simple black line shooting up and back down. He has dyed his greying beige fur a little too much giving a sharp beige color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Art was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Art's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Art Of Ivory, Male Tabaxi Expert 10
Medium (5'3") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 32 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Arcana +6, Survival +5
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 110 pp. Golden yellow topaz (400 gp). Black pearl (400 gp).


Social Check DCs

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