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Advanced [show]


Fibblestib Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears skinny pants and wears a black and white robe with the hood down. His long golden hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He will rave to anyone who will listen. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Justice. Flaws: Ugly, Insane, Mundane. Bonds: Immigrant. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Fibblestib Humplebumple, Male Gnome Fighter 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)16 (+3) 15 (+2)13 (+1)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Ignan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 310 gp. 2 Tanglefoot bags.


Social Check DCs


Kilvar Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a green and blue robe with the hood down. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. He wears an eyepatch.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is afraid of women and trembles around them

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north; and he is compelled to act according to his religious beliefs

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Kilvar Bigtoe, Male Dwarf Adept 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)10 (+0) 17 (+3)12 (+1)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 350 gp. Azurite (7 gp). Hematite (7 gp).


Social Check DCs


Gerald Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a red vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his red boots flare out at the collars, and is pretty ugly. He wears his golden hair down. He wears an eyepatch.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a criminal king-pin and mafia family At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in morningstar use. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of goblins; and many goblins want him driven away

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Immigrant, Enemies. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Gerald Ray, Male Half-Elf Expert 6
Medium (5'11") Half-Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 52 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 18 (+4)11 (+0) 14 (+2)10 (+0)
Skills Medicine +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 60000 cp.


Social Check DCs


Eberdeb Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a tan tunic with brown highlights, and long yellow pants that bunch up around his shoes. His hair is short and chestnut. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Eberdeb was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Eberdeb's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels kind of lost in life.

Ideals: Entrepeneur. Flaws: Depressed, Antagonistic. Bonds: Military. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Eberdeb Bafflestone, Male Gnome Cleric 3
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2300 sp. Azurite (10 gp). Chrysoberyl (110 gp). 1 Bullseye lantern.


Social Check DCs


Anverth Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He has worked as a Laborer like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Athletic, Philantrophist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Anverth Folkor, Male Gnome Cleric 13
Small (3'5") Gnome, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 110 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 12 (+1)16 (+3)
Skills Arcana +5, Survival +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 1000 gp. Freshwater pearl (10 gp). Moonstone (80 gp). Bloodstone (80 gp). Golden yellow topaz (1300 gp). Aquamarine (1300 gp). Deep blue spinel (1300 gp). Amethyst (50 gp). Deep green spinel (50 gp). Peridot (80 gp). Amber (50 gp). Malachite (10 gp). Black opal (700 gp). 1 Medium magic item.


Social Check DCs

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