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Advanced [show]


Foxilon Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. His skin is fair and his fingers are delicate and long. His brown hair has been sun bleached extensively. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Animals are drawn to him, and he is able to talk to them.

History: Foxilon was born the youngest of three triplets. After coming to the age of reason, Foxilon took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: To find somewhere to settle down; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Mundane. Bonds: Criminal record, Family, Job. Occupation: Armorer

Voice: Smoker's lung

Attributes [hide]

Foxilon Smoothhands, Male Halfling Cleric 15
Small (3'1") Halfling, Lawful Evil (CR 15)
Armor Class 14
Hit Points 111 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Deception +7, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 3000 gp. Red-brown spinel (160 gp). Azurite (16 gp). Zircon (30 gp). Blue star sapphire (700 gp). 1 Medium magic item.


Social Check DCs


Peren Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his crossbow. His hair is silver and very short. He has several tiny ruby earrings on each ear.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. A true patriot, Peren would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Flaws: Racist, Disease. Bonds: Rich, Military. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Peren Teinithra, Male Half-Elf Fighter 8
Medium (5'3") Half-Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)18 (+4) 10 (+0)17 (+3)
Skills Investigation +7, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Terran, Dwarven, Druidic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 160 pp. Azurite (9 gp). Black star sapphire (1100 gp). Black pearl (500 gp). Star rose quartz (20 gp). Jet (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thorpe Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). His hair is short and black. He has violet eyes and a brown hat with a grey feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Thorpe lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thorpe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Nature, Family. Occupation: Servant

Voice: Thin and wheezing

Attributes [hide]

Thorpe Hogcollar, Male Halfling Bard 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Giant, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1000 sp.


Social Check DCs


Ûggû Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a green armored body suit, with a simple grey line shooting up and back down. He wears a Stetson hat to cover his moderate length chestnut hair. His eyes are amber and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Ûggû lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Spy, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Meet up once more with his childhood friend; and doesn't want to be a marshal and was forced into it by his family

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Ûggû Yardley, Male Half-Orc Wizard 5
Medium (6'8") Half-Orc, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 100 gp. Tourmaline (150 gp). 1 Minor magic item.


Social Check DCs


Art Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. He has moderate length white fur. He has several tiny topaz earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Art is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the west to a Spice Merchant, Art learned a great deal about his mother's area of expertise. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has worked as a Spice Merchant like his mother before him.

Motivation: Find a way to reverse the transformation of his brother; and wishes to resurrect an old love

Bonds: Rich, Job, Family, In love. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Art Of Claws, Male Tabaxi Druid 5
Medium (6'0") Tabaxi, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 200 gp. Malachite (11 gp). 1 Minor magic item.


Social Check DCs

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